The enemies spawning on you was probably the only thing I really feel I failed at. The bosses were (and still are) too easy for ranged and I was hoping to find a way to balance them for melee. Hindsight and all that. Thanks for playing though, it was tons of fun to make. The time was mildly inspired by the time crunch we were all under during the jam to make our games lol
Zerolifer
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All of those things were definitely in the original plan, but like you said, I choose to keep the scope small. I wanted to focus more on polishing out a game and finishing because, if I'm honest, this is my first finished game. I usually just let myself add way to much and increase the scope to well beyond what I'm capable of. For sure will be looking to improve this in the future. Thanks for playing!
First time doing a jam, but not my first game. Was a lot of fun for sure.
https://itch.io/jam/brackeys-3/rate/573354
Naw I didn't make the majority of the art or any of the music unfortunately. Not within my skillset.
Also, oh no. I was too involved in making it I didn't think to double check the name. Guess I'll rename it after the jam is finished. Or before? Not sure if thats allowed.
Thanks for playing though! It was a fun project to work on.
First time committing to a jam, heres my little roguelike.
https://itch.io/jam/brackeys-3/rate/573354
Short little roguelike with some classes to pick from. Pick wizard if you want it to be easy
https://itch.io/jam/brackeys-3/rate/573354
https://itch.io/jam/brackeys-3/rate/573354
Heres mine. Short little roguelike (roguelite?) with as much polish as I could shove into it. Will give yours a go here in a bit!
First time participating in a jam, and honestly first time I actually finished a project rather than making a bunch of mechanics and moving on lol
Was a fun experience, 10/10, would jam again.
https://itch.io/jam/brackeys-3/rate/573354
Another first time jammer. Tons of fun, was a long week, but tons of fun overall.
Here's mine: https://itch.io/jam/brackeys-3/rate/573354