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zinnerzPT

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A member registered Jul 16, 2016 · View creator page →

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Glad you enjoyed it!

Really appreciate the feedback, and we did notice it was hard to figure out which was the "active" ant at first, and the gray-scale transition felt like the cleanest solution

Cool short little game, I really liked how the bees and the bats behaved differently when hit.

I hoped it had a bit more platforming other than dodging, but it was still fun.

Thanks, glad you enjoyed it. Character speed is always a bit tricky to get right, but we'll take that into account if we decide to expand on the idea so thanks for the feedback as well :D

Thanks for playing and thanks for the feedback. Character speed is always tricky to get right, especially on such short development times and with no real player testing, but your opinion is very valid. We will likely tweak the character speed if we decide to expand on the idea.

Thanks, we're glad you enjoyed it

Thanks, it felt like the obvious solution to increase the level complexity, and it had to cool little side effect of being kinda meta haha

Glad you enjoyed it!

I really like the idea and concept. I think the flapping is a bit too fast and would need to be adjusted a bit, but other than that, it was pretty good.

I really liked the keyboard input, even thought I had to think a bit about it because it's been a while since I've typed in a phone like that, and I'd never thought I'd see a hangman in this jam. Nice!

I really like this game, the originality is right there and playing "against" an AI can be quite fun to try and figure out how it works and outplay it.

Like leightoons said, I feel like a slower speed could really help the game, on some levels I just mashed keys to try to get it to do what I was wanting to, since the snake would sprint away too quickly for me to have time to do any meaningful inputs.

This was a really interesting and different game to what I've seen so far, really cool.

The puzzles felt great and I actually had to reset atleast 5 times on the last one, so thanks for the R button magic

The tower part kind of felt random and out of nowhere, I was a bit confused as to its connection to the game, but the sokoban puzzles were really really good, congrats.

Thanks!

Yeah, sadly we didn't have time to tweak and try to improve the scrolling as I didn't have any experience with such low resolutions and pixel perfect camera and ran into a bunch of issues trying to make a camera smooth some of the movements. About the sounds, a real shame we couldn't get them really, but we'll hopefully update it at a later date to fix those issues, add sounds and some more levels! :)

The second level has a really hard and precise jump. We only made 2 levels so we wanted to show what was possible to do with our mechanics :)

But if that was not the case, and you were actually stuck somewhere, feel free to DM me a screenshot of what happened on discord and we'll be sure to fix it!