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Anthill's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1196 | 3.707 | 4.182 |
Enjoyment | #1395 | 3.384 | 3.818 |
Overall | #1482 | 3.492 | 3.939 |
Style | #2152 | 3.384 | 3.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game revolves around ants and you control more and more ants each level, as well as being able to grow and shrink them in size in order to solve puzzles
Development Time
(Optional) Please credit all assets you've used
untitled game music by Abstact_Wave -- https://freesound.org/s/747848/ -- License: Creative Commons 0
VS Button Click 03.mp3 by Vilkas_Sound -- https://freesound.org/s/707040/ -- License: Attribution 4.0
Whip.wav by mccormick_iain -- https://freesound.org/s/371115/ -- License: Attribution 3.0
Retro Gaming font - https://www.dafont.com/retro-gaming.font
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Comments
This is definitely an underrated take on the character resizing gimmick. I like that the big boy ants have this sort of cocky bodybuilder look to them. I also appreciate that the color change makes it very clear which ant you currently control.
Glad you enjoyed it!
Really appreciate the feedback, and we did notice it was hard to figure out which was the "active" ant at first, and the gray-scale transition felt like the cleanest solution
Very pretty puzzle platformer, the ants could have moved a little bit faster but that's a great game indeed :D
Thanks, glad you enjoyed it. Character speed is always a bit tricky to get right, but we'll take that into account if we decide to expand on the idea so thanks for the feedback as well :D
The music and sounds are great as is the art I like the big ants. I wish the characters were a bit faster so solutions could be enacted quickly but overall great job :D
Thanks for playing and thanks for the feedback. Character speed is always tricky to get right, especially on such short development times and with no real player testing, but your opinion is very valid. We will likely tweak the character speed if we decide to expand on the idea.
A clever puzzle platformer! The scaling mechanic makes much sense and the pixel art is done nicely.
Thanks, we're glad you enjoyed it
This was really clever! I loved how you also scaled the camera view so everything looked smaller as the game progressed (it felt kinda meta!). Really great job!
Thanks, it felt like the obvious solution to increase the level complexity, and it had to cool little side effect of being kinda meta haha
very cool puzzle game! I beat about 6 levels
Glad you enjoyed it!