Hey Daniel. I've been trying to make it work on this Unity version but with no success.
- SnapshotRP is assigned Project Settings > Graphics > Scriptable Render Pipeline Settings
- Snapshot RP is assigned in Project Settings > Graphics > Rendering
Adding renderer feature to selected renderer and setting doesn't do anything right away. Setting Render Pass Event to Before Rendering Post Processing turns scene view and game view black. Setting it to After, scene view is still black, game view is not, though the effect is still not applied.
I'm not sure if I'm missing something. Is the setup to use these effects more involved? Does it require multiple cameras, multiple renderers in the pipeline or stuff like that? Or is it just an issue with that specific Unity version? :(