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issue with second battle side quest

A topic by DanteBlack created Nov 14, 2020 Views: 1,101 Replies: 2
Viewing posts 1 to 3

no matter what i do in the dungeon i always end up getting sent back to the start, cant get any of the chests or reach the exit, so no my save is stuck at the start of the dungeon since it wont let me leave since flaire needs help, the last 2 dungeons traps have been bs, the traps in hellhound dungeon deal too much dmg (around 25% of hp per trap), since you cant use items you have to use skills and mp becomes a problem, i actually had to get 1 of each item gradually then use save editor to give 99 of each item to get the hellhound scenes, but this dungeon for flaire is the worst since the traps basically reset the dungeon, is there some trick that isnt easily noticable? i click the clock but it constantly changes what it says and theres no clear sign that it is of any importance to getting the items and getting thru the dungeon, the walkthrough has no info on this either, its just a basic overview for getting the quest itself, ive spent over 4 hrs trying to get thru the dungeon before i gave up, since the teleport to start thing is ridiculous tbh

Developer

Maybe you were using an outdated walkthrough version? The solution for the assassins guild dungeon is included in the FAQ section at the very bottom of the walkthrough.
Since last update, you also have the consumable item "Riddle Key" to skip dungeons when you get stuck.  (Limited to 4 at the moment, to make sure people try the riddles before skipping them)

Items can be used in battles, not just skills.

The clock tells you which path is open, counting from the left to the right. 


i have the most recent walkthrough, downloaded it with the update, i used ctrl-f to search thru the document, guess it just wasnt labeled with the quest name which is why i didnt find it in the pdf, and judging by the map the chest directly sw of the start is inaccesible due to a trap, or do those squares indicate something else, there seem to be some that are actually in the walls aswell (there are 2 at the bottom of map, 1 in yellow wall left of exit and another directly right of the chest above exit, is there some meaning to those boxes?