I've been planning my dream game for a while now, and I don't feel I'm doing it right. I use Microsoft's OneNote, so finding a program to write down my thoughts and organize them hasn't really been a problem, but the real problem is what I should write down so I can approach development of the game without any problems with colliding ideas or whatever.
I originally told myself to explain it to myself in different layers of detail, for example: first, I would write how I would explain it to someone in a brief way, but still including some detail. Then, I would describe it like I would in a game page, with detail but slightly brief. Then I would explain it in lots of detail, breaking down each part of the game and leave no detail out. (except for some extra info that obviously isn't crucial to planning)
I've been trying to do that, but recently I've gotten too lazy and just written any ideas about any factor of that came into my head. I'm back and forth on what I think will be the easier/better way to get my thoughts out and plan everything efficiently. Planning everything in bulk, or writing different things that pop into my head and compiling it all when I feel it's enough to start development.
My question is for those who have had the same problem as me, what did you do? What should I do? I'm open to suggestions of all kind!
Thank you all!