I’ve recently tried out a few visual novels (made with Ren’Py), but I’ve discovered that I can’t save my game for later. I click the save button and I’m given a list of empty save slots but when I click on one I get a stark white screen that says “An exception has occurred.” I am not at all computer savvy and this is all very intimidating to me. Here is the Markdown code it gives me:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00action_file.rpy", line 372, in __call__
renpy.save(fn, extra_info=save_name)
Exception: Not saved - no valid save locations.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "route_common.rpyc", line 346, in script
File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/ast.py", line 708, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/exports.py", line 1345, in say
who(what, *args, **kwargs)
File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/character.py", line 1142, in __call__
self.do_display(who, what, cb_args=self.cb_args, **display_args)
File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/character.py", line 842, in do_display
**display_args)
File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/character.py", line 591, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/ui.py", line 297, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/display/core.py", line 2702, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/display/core.py", line 3518, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/display/layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/display/layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/display/layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/display/screen.py", line 714, in event
rv = self.child.event(ev, x, y, st)
File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/display/layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/display/behavior.py", line 962, in event
return handle_click(self.clicked)
File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/display/behavior.py", line 897, in handle_click
rv = run(action)
File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/display/behavior.py", line 313, in run
new_rv = run(i, *args, **kwargs)
File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/display/behavior.py", line 320, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 372, in __call__
renpy.save(fn, extra_info=save_name)
File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/loadsave.py", line 437, in save
location.save(slotname, sr)
File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/savelocation.py", line 429, in save
raise Exception("Not saved - no valid save locations.")
Exception: Not saved - no valid save locations.
Darwin-20.3.0-x86_64-i386-64bit
Ren'Py 7.3.5.606
Gilded Shadows-demo 5.1
Tue Mar 9 01:31:02 2021
Thanks for your help! ~ Emma