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aquarianibis

21
Posts
3
Topics
4
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128
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A member registered May 02, 2020 · View creator page →

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I forgot I had this, but I am so glad I found it in my files! This was so well-written and it resonates so well in my brain! I didn’t know I was missing this but I know I’ll never forget it. I don’t reread stuff much (too much new stuff to read and all that) but I can see rereading this one often. If you have ever liked fantastical, vaguely medieval, nature-oriented sapphic romance, do yourself a massive favor and read this story!

Why not both?

For some reason I can’t put in the text of my review, but I wrote y’all a nice review. I’m so glad you made a Mac version! Thank you!

Sweet!

Thank you so much for your work on this story! I wait eagerly for each new chapter, but I also know writing is HARD WORK (I empathize, having struggled with a lot of writer’s block of my own) and I hope you make time to take care of yourself, too! Thank you and I’ll be very excited for the new chapter!

I enjoyed this game! I got a bit stuck looking for the cigarettes, and then again when I didn’t see the crowbar (maybe make the whole golf bag the hit box for that one?) but I enjoyed the ending and I also enjoyed going around the house afterwards and seeing what everything actually was.

check the wedding photo in the living room (where there’s a figure passed out in front of the couch)

click at the arrows at the ends of the hands then move them to the numbers you want

Thank you so much for helping! This allows me to save when I am playing the game in my browser (still can’t save in the app, but I can just use the browser version). Thank you!

(2 edits)

This problem has persisted for months now and despite contacting support twice I have received no response. I cannot save my game in twine interactive fiction stories. This happens whether I am using the computer app or through a web browser. When I try to save (either quicksaving or exporting to disk) I get an error message (see screenshots).

This is the error message I get when I try to save in the desktop app:

This is the error message I get when I try to save in a web browser:

I am using a 2020 Macbbook Pro with an M1 chip and I am running OS 11.6 (Big Sur). I am using Google Chrome. I am not a code-inclined person and I have no idea how to fix this. It happens with all Twine games I try to run (A Tale of Crowns, Exiled from Court, the Nameless, etc) but I can run RenPy Visual Novels. Can someone help?

I love the concept, I love the music, but there is no way to clear squares. Ultimately this game is unplayable for me. I am sad.

Are you ever planning on making a mac version? Just curious, bc this game looks so cool, but I have a mac

I got a bundle with a bunch of things and I wasn’t terribly surprised when I didn’t like all of the games in it. However, I did try one or two of the games, then decide I did not like them. However, now they show up at the top of my “things you own” list. Is there a way to hide them from that list, or at least to send them to the bottom so I don’t have to slog through them to see everything I own?

An excellent story! Thank you for bringing us such an amazing story!

I love this game so much!

I come to itch and the second thing I do (after checking my feed to see if there have been updates to games I follow) is browse for new games, as this community is very dynamic and there could be a new game I’d like any time I visit! I pretty much always search using the same tags and filters, and I would love the ability to save those selections so that I didn’t have to reset them every time I come to the site. I’ve looked everywhere and nowhere can I find the ability to save my searches! I would enjoy being able to save searches for certain tags and perhaps even be notified of new hits in my feed! Thanks!

I really love it so far! I really love this method of storytelling, where I can be a part of the story, and you have started a really awesome story here! Thanks!

I’ve recently tried out a few visual novels (made with Ren’Py), but I’ve discovered that I can’t save my game for later. I click the save button and I’m given a list of empty save slots but when I click on one I get a stark white screen that says “An exception has occurred.” I am not at all computer savvy and this is all very intimidating to me. Here is the Markdown code it gives me:

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 372, in __call__
    renpy.save(fn, extra_info=save_name)
Exception: Not saved - no valid save locations.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "route_common.rpyc", line 346, in script
  File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/ast.py", line 708, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/exports.py", line 1345, in say
    who(what, *args, **kwargs)
  File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/character.py", line 1142, in __call__
    self.do_display(who, what, cb_args=self.cb_args, **display_args)
  File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/character.py", line 842, in do_display
    **display_args)
  File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/character.py", line 591, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/display/core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/display/core.py", line 3518, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/display/layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/display/layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/display/layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/display/screen.py", line 714, in event
    rv = self.child.event(ev, x, y, st)
  File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/display/layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/display/behavior.py", line 962, in event
    return handle_click(self.clicked)
  File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/display/behavior.py", line 897, in handle_click
    rv = run(action)
  File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/display/behavior.py", line 313, in run
    new_rv = run(i, *args, **kwargs)
  File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/display/behavior.py", line 320, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 372, in __call__
    renpy.save(fn, extra_info=save_name)
  File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/loadsave.py", line 437, in save
    location.save(slotname, sr)
  File "/Users/eks/Library/Application Support/itch/apps/gilded-shadows/GS-demo.app/Contents/Resources/autorun/renpy/savelocation.py", line 429, in save
    raise Exception("Not saved - no valid save locations.")
Exception: Not saved - no valid save locations.

Darwin-20.3.0-x86_64-i386-64bit
Ren'Py 7.3.5.606
Gilded Shadows-demo 5.1
Tue Mar  9 01:31:02 2021

Thanks for your help! ~ Emma

Thank you for this wonderful story! I’m totally hooked and excited for the next chapter!

beautiful

(1 edit)

I am so excited for the updates! I love this story so much, and I love how real all the characters feel. Not gonna lie: I kind of want to play it through a million times to see the results of different choices! Thank you so much for writing such a wonderful story!