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A Tiny Adventure Game

A topic by Darragh Burke created Aug 01, 2017 Views: 634 Replies: 8
Viewing posts 1 to 8
(6 edits)

Working with: PixiJS and SoundJS, VSCode, Aseprite

Day 1.5: I have a little teaser:

Possibly an homage to a film I grew up with. Also, I haven't done anything like this in years, so bear with me if this log is a bit unstructured.

Day 3:  Lots of behind the scenes work to make some actual game mechanics work and pave the way for more content. I do have a .gif to show off though!


Day 4: After much struggling with code, art and sound I have only a little to show for it. Pixel art is hard, man.


Definitely teased. Can't wait to see more. 

Love it already! I sense that good concise copy is going to be important for this one.

Also teased.  Looking forward to more.

Looks like it'll be fun. I'm excited to play these games.

(1 edit)

Posted another teaser! Some UI work is up next...


All the positive feedback has me motivated :) I've missed gamedev a lot! 

I'm excited for this one. Looks very original.

Well colour me intrigued, this looks really nice. May one ask which film?

That means a lot, since the first Legend of Xenia was a big source of inspiration when I was brainstorming haha, especially for the UI. It might end up based on an anime film called The Place Promised In Our Early Days, though I may scrap the idea and do something smaller since time and my artistic abilities are limited.