Great! Glad to hear - I was wondering what the issue was, haha. I thought it couldn't be something with the shader, since we have the same graphics card manufacturer and it looks like the shader was working correctly, and just wasn't being added on top correctly.
I'm really sorry, but I have to retract my SOLVED. I had disabled rays in that screenshot. When testing the new builds, I noticed rays were off, turned them back on, and got this (first few seconds are black screen because my screen recording hadn't kicked in yet):
I'm also experiencing this, haha. I don't think I did anything that changes how shaders are composited, so I'm thinking that it might be related to the nvidia driver version we all have installed. What version does everyone have?
Ah, don't worry about it - I just figured out what it was. NVIDIA must have updated their graphics drivers slightly to eliminate undefined behavior or something - a slight tweak to the crepuscular rays shader fixed the issue. I'll update the game today with the fix.