Link to part 1
Military
For Amagal, war is like a test: to test out if you have enough knowledge to deal with each type of enemy; to test out if you’re good at tricking your opponent while preventing yourself from being tricked.
Merius is a mad king, not a stupid king. He understands full well on the importance of information. Over the years he’s been secretly building a global espionage network so sophisticated that it will make Lady Akira’s network looks like child’s play. Magic camouflage, Memory orbs, teleportation, brainwashing, magic encryption & decryption, these are only tip of the iceberg. They don’t just extract intel, they’re also good at planting false intel for the enemy to fool them. And the icing on the cake? No one know this network exist and everyone believed Amagal is an isolationist who doesn’t care about other countries, little realizing Merius is laughing at your ignorance in his office while monitoring the whole world! That’s what I called secret!
Have you wondered why any foreign kings can just waltz in their palace in Manastyr and request audience immediately instead of going through length procedures like Begus? That’s part of the psychological trick to make you relax - people tend to slip up crucial intel when they’re relaxed. Ever since you enter their border you’ll be kept under magical surveillance in secret. Merius had even planned to turn every citizen’s eyes into magical security cameras with purple dust and his planned hive mind network. Sadly, the plan was interrupted when he was couped by Rotiart.
Once the intel is gathered, it’s time to act. Now let’s talk about their unit composition.
Arcane army
The backbone of Amagal army. As you can imagine, Amagal’s soldiers are mostly composed of mages. They’ll be assigned different rules in accordance with the type of magic they excel at, which will further be ranked based on their magic license (Bronze, Silver and Gold). Due to low population the number of personnel may be low, but do not be fool. Even the lowest bronze mage holds formidable power that can rival several soldiers.
Arcane sorcerer
The classic versatile mages that you saw all over Amagal. Excel at dealing elemental damage from the rear and occasionally assist in other roles. (Chiyo’s AOE skill tree)
Arcane hunter
These mages focus on various kinds of offensive spells and status effect spells. They are designed to hunt down especially strong monsters or enemy elite soldiers. (Chiyo’s Focus skill tree)
Arcane defender
Instead of offensive magic, these mages focus on damage reduction magic and magic shield. Their job is to stand in the front as a tank and protect others from projectiles with magic ward.
Arcane champion
Enemies fighting against Amagal would no doubt prepare countermeasures against long range attack. That’s when these guys come in. They excel at melee combat, with their speed, reflexes, stamina, and striking power enhanced by magic. Good at cracking enemy’s shield wall.
Arcane summoner
They are responsible of summoning golems, monsters, or all kinds of creatures to fight alone side other soldiers, either using magic or sealing crystals. (Like that cat girl working for Raziel)
The Warlocks
The elite units in Amagal military. These guys are the best mages Amagal had to offer. Each possesses enough power to decimate a city. The final trump cards.
… at least, that’s what Merius WANT you to believe. You see, every country would expect you to have some sort of powerful secret units. Instead of trying to cover them up, Merius decides to play a different game. He picks those who excel in magics that are visually impressive or controversial and pretends to “keep them secret”. Spies from other countries would be baited by these red herrings and wouldn’t pay more attention on the “real” secret units. Sure, these guys are several times more powerful than ordinary arcane mages, but nowhere near the level Merius truly has in store.
Fragokinesis squad
This group of mages is the literal embodiment of “Knowledge is power”. Their only job? Casting the explosion spell “Knowledge”. One-spell-mages are frowned upon by many but that’s only true to adventurers. In the military there are thousands of other mages to support you so you can focus on honing a single spell, such as controlling the blast radius, extending the range, increasing the damage, etc. They are especially useful at blowing up enemy fortifications or killing monsters that have multiple elemental resistance. However, they’re very vulnerable when they ran out of mana. There have been several cases that young mages failed to check their mana and collapsed as a result, with one rumored case being a girl face-planted immediately after casting just one spell.
Tempestarii
Tempestarii are mages that specialized weather related magic such as Rainstorm, Firestorm, Blizzard and Thunderstorm. The spells they cast aren’t just some AOE attack spells but the spells can actually change the local weather, even if they only last a few minutes. They’re especially useful at wiping out a large horde of enemy or flying monsters. Apart from attacking, they also have other utility uses like freezing the river so the army can cross or putting out city fire.
Necromancers
These guys excel at raising the undead either to fight as fearless soldiers and tireless labor force. So far these necromancers are nowhere near the level of the Undead Lord in Begus and the undead they raised isn’t that hard to deal with if you know proper magic. But it’s still quite a headache for those without holy spells and controversial enough to draw the attention of enemy’s spies.
Animancers
The opposite of Necromancy, Animancy focus on controlling the force of life. By manipulating life force, they have access to some high-level healing & curing spells without the need of holy element. They’re also capable of spells that are similar to Druid but more powerful, such as Chlorokinesis (control plant), Zookinesis (control animal), Entokinesis (control insect) and many more. They are actually much more useful (and controversial) than you thought. For example, if you want to weaken a country without declaring war on them, you can control swarms of locusts to eat their crops, control swarms of rats to spread diseases, control termites to undermine their infrastructures, control algae to pollute their water or introduce invasive species to destroy their ecosystem. It’ll be hard to prove your actions because you can always blame it as natural occurrence.
Demonologists
A group of top graduates of Demonology. Since summoning new demons with current available technology can be too dangerous, their job for now is to tame & command existing demons of all kinds into combat. To do so they utilize all kind of manipulation magic, Orangium and sealing crystal to somehow make them behave as intended. For example, they know about the hellhounds living under the volcano and their biggest project currently is finding a way to manipulate at least one of them, with Yimu being the most likely candidate. If they can convince Yimu (either with illusions, brainwashing, or just good old bribing) that enemy soldiers are her “playmates” but Amagal soldiers are secretly under Dai-Xinyue’s protection, they’ll be able to have her massacre the enemy but leave Amagal soldiers intact.
The Covens
The “real” experimental units Merius doesn’t want you to know. Handpicked by Merius himself, the members are composed of those who not only have great magic talent but also share Merius’s dream of transcending human’s life in various ways. They believed only those with strongest magic talent can make their dream come true, thus they remain loyal to Merius even when Rotiart rallied half of the country against him. Most of the covens are kept under such secret that only Merius know they exist. Even though they’re not as flashy as other magic, they have the potential of turning your wildest imaginations into reality, just as their motto goes: “There’s no things we can’t do, only things we can’t do YET.”
Phantom Coven
Popped in and popped out like a ghost, these assassins excel in espionage, infiltration and assassination using portal crystals. Their undying loyalty was shown to the world when they launched a daring operation and rescued King Merius from Rotiart’s grasp. Originally Merius had planned to improve their ability to infiltrate and assassinate foreign rulers with improved teleportation spells. Now that they’re forced under the spotlight, however, Merius cancelled such plan to avoid intel leak and instead rewarded their loyalty by making them his mandatory bodyguards.
Mirage Coven
These mages focus on illusion magic, from basic magic camouflage to high tier optical, audio and haptical conjure. Their job is to trick the enemy, causing confusion in enemy intel structure.
However, this is just the start. Right now they’re experimenting on the pinnacle of all illusion spells: casting illusion on reality itself! Think about it. If the reality itself is fooled, then it’ll become real! The “fake” mountain you conjured will become real, trillion tones of dirt & rock popped out of thin air! The “fake” human you created will become a living soul with memory & personality! It’s like a writer adding characters and world building into his literature, except it’s real!
Eclipse Coven
These dark sorcerers are the masters of death, the all-consuming eclipse. They’ve dabbled in a wide variety of magic such as instant-death spells, curses, Necromancy and any other magic that might help them uncover the secret of death. As other countries hate them and even committed literal witch hunts out of their prejudice on dark magic, Merius embraces them with open arm. They showed their gratitude by teaching Phantom Coven death spells that leaves no wounds on the body, thus fooling others into believing that the victim simply dies of natural causes. Of course, they also taught Merius countermeasures against such spells in case anyone tried it on him.
Currently they’re working on a special death spell so powerful that might rewrite the definition of death itself. Apparently, such spell can not only kill living creatures, but also bring death to those that are not considered “alive” as well. It can kill the rock, kill the water, kill the air, even kill the GOD!
Clairvoyance Coven
There’s a bedtime story in Amagal about some sort of All Seeing Eye in ancient time. This community of mages, who’s been mocked by everyone all their lives because they believe the Eye was real, are overjoyed that there’s finally a king who doesn’t treat them as chuunibyou. Not only that, he’s even offering them a chance to prove its existence by recreating one! This coven oversees intelligence gathering & processing. They answer directly to King Merius and can direct other covens to help them out if needed. They have created the most powerful magic surveillance system in the world (named “Eye of Merius” in honor of him) that can not only oversee every corner within Amagal but can also spy on foreign territory with some capacity. The guilt of them underestimating the threat of Rotiart was redeemed by them finding out where Merius is kept and relaying it to Phantom Coven.
After their dreams of recreating the Eye were fulfilled, their eyes were further opened by Merius and they realized they can achieve something far greater than that! Right now they’re experimenting on a magic eye that can gaze through space and time! With the ability to review the past and predict the future, Merius the Great shall become the shepherd that leads humanity to godhood!
Opinions on foreign countries
Amagal sees the world as an infinite library. They are eager to absorb as much knowledge as they can like diligent students. Other countries and people? They’re just books that help them comprehend other knowledge. You want them to form diplomatic relationship with some ink & paper? And I though Amagal is the crazy one.
Begus:
Amagal finds Begus fascinating. They want to know if such high level of devotion is the result of some advanced subconscious manipulation or some brainwashing spells. They’d like to kidnap and experimenting on this “God” of theirs to see how exactly does his “faith” magic work. If not, then some angels will do. Sometimes Amagal would hire Begus adventurers to explore and collect samples in various new dungeons as well as capturing monsters to experiment on. They promised handsome reward for anyone who capture the Undead Lord and transport it to Amagal before the Church of Begus could exorcise it.
Dorgania:
Even though Amagal generally sees Dorgania as an unculture brute, Amagal do recognize their strength and commend their drive for efficiency. Maritime trade bustles between the two countries as Dorgania provides lots of stuffs that are useful to Amagal. In fact, King Merius had made a “secret trade deal” with King Lancafew: In exchange for Amagal’s advanced magic technology, Dorgania would provide criminals, slaves and monsters captured from western border war for Amagal to experiment on. Dorgania has respectable counterintelligence program but still not enough to stop Amagal spies. They find Dorgania’s “secret units” interesting but are confident that Arcane army won’t have much trouble dealing with them.
Central:
For years Amagal simply observe Central like observing a fish tank. Conquering some fertile lands do sounds tempting but they decide information is more valuable and people tends to slip up more intel when entering Central than entering Amagal territory. Central being the crossroad between other 3 countries make it a gold mine of intelligence. As Central being so open minded, it’s so easy for Amagal’s spies to infiltrate that they even suspected it’s a trap at first and couldn’t help but facepalm when they see Lady Akira has no sense of secrecy as she openly babbled about her job with her king in a public brothel. But of course, if Lady Akira can make their job easier by letting her operate her “secret” network and simply stealing the intel she collected, then all hail Lady Akira!
That's it for now. Other countries will be coming soon. If you have any questions feel free to ask.