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Tito's Nightmare - Need Feedback

A topic by mikomoares created Jul 13, 2021 Views: 294 Replies: 5
Viewing posts 1 to 3
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Hey guys! We have just submited our entry to the Idie Tales Jam, a 48h Game Jam with the theme "One Room" ("One Room")! Our Game is basically a Tower Defense game mixed with Minigames, we don't have much experience with art and sound, but we are satisfied with the result!

We don't have much experience with art and sound, but we are satisfied with the result! It would be great to hear some feedback and suggestions. 

Any kind of comment helps a lot in our development! For those who want to test the game: https://roguetaver.itch.io/titos-nightmare

Howdy Mikomoares,

I played the game to the point where I had all the upgrades and it was good fun. I like the creative approach taken to try and come up with something juicy and fresh!

I think the main issue for me was the balance. It didn't feel like I really needed to do the minigames past the halfway point because there weren't enough enemies coming in to make me need more defences.

That being said I still like the idea and I can see a lot of room for growth which is great!

Well done!

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I guess we did not made it clear enough, but the mini games keep you advancing through the night. We'll think more about that in future updates!

Thank you for the feedback! Really glad you liked it!! 😁

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Ohhh I see. My bad I didn't realise haha.

No worries man keep on coming up with cool ideas!

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Hey mikomoares, the concept of the game was really cool! It took me a few tries to understand what was happening but it got really tricky once more ghosts started popping up during the jumping minigame. All in all, would love to see more polish on this. Solid job!

Really glad you liked it!! We will change the UI in future updates to clarify a few things.

Thanks for the feedback!