Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The Road To Draksten - Chapter 3 is out!

A topic by wolfmakesgames created Jul 25, 2021 Views: 443 Replies: 7
Viewing posts 1 to 3
(+1)

Hello everyone! It's been a long while since I've shared new content from my game. But, Chapter 3 is now out! Do share your thoughts, suggestions and bugs you might encounter either here or on the game page. This Chapter is much bigger than the previous two and I really appreciate any and all feedback. I hope you enjoy it and have a nice day!


Check out the game here - https://wolfmakesgames.itch.io/the-road-to-draksten

(+1)

Hey Wolf,

Gave the game a quick try and I wanted to say I really like the art and soundtrack!

The little references to other media were cool too!

There were a few bugs I encountered. One was that text meant to be written in italics would start off with an "<i>" tag and only once the text was finished typing itself out would it then turn into italics. The other bug I didn't understand so well, sometimes I'd be clicking on different character's dialogue options and then their text UI would start to overlap with each other.

If you want any more info don't hesitate to message me.

Best of Luck!

(+1)

Hey Lorellaro, thanks for trying out my game and for the kind words!

The first bug is supposed to be a silly meta joke :P. Some of the dialogue tends to break the fourth wall and I thought this would add to that. The second one is something I'm still working on. A few other people have let me know about this bug, but I've been unable to recreate it on my end for some reason. I'm trying to look into it and I will definitely fix it once I understand what's happening. The last chapter is in the works and do consider a follow if you're interested. Have a nice day!

Ohhh I see, yeah that wooshed straight over my head haha. I don't play many text adventure style games which is probably why.

(+1)

This is a great game. I really liked the art style and story. I would recommend though going for more kid friendly version. Could be a great learning game for Language Arts class. 

Thanks for checking it out! The kid-friendly version is an interesting thought haha. I was inspired a lot by Disco Elysium and that led me down the 'strong language' path, but this is something I'll keep in mind for future games. Btw what is Language Arts? I haven't heard of this where I live.

(+1)

Language Arts = English. I remember as a kid playing games similar to this for English class. 

Oh wow, that sounds awesome! I'd absolutely love my classes if they asked me to play games for them.