Just getting to the main menu gives errors:
Godot Engine v3.3.stable.official - https://godotengine.org
OpenGL ES 2.0 Renderer: AMD Radeon(TM) HD 8800 Series (PITCAIRN, DRM 3.41.0, 5.13.6-190.current, LLVM 12.0.1)
OpenGL ES Batching: ON
ERROR: _load: No loader found for resource: res://assets/Textures_v2/Job_module new 2021/button_job_sqr_hover.png.
At: core/io/resource_loader.cpp:286.
ERROR: poll: res://gui_modules/Mansion/Modules/MansionJobModule.tscn:20 - Parse Error: [ext_resource] referenced nonexistent resource at: res://assets/Textures_v2/Job_module new 2021/button_job_sqr_hover.png
At: scene/resources/resource_format_text.cpp:440.
ERROR: load: Failed to load resource 'res://gui_modules/Mansion/Modules/MansionJobModule.tscn'.
At: core/io/resource_loader.cpp:208.
ERROR: _load: Failed loading resource: res://gui_modules/Mansion/Modules/MansionJobModule.tscn. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278.
ERROR: poll: res://gui_modules/Mansion/Modules/MansionMainModule.tscn:38 - Parse Error: [ext_resource] referenced nonexistent resource at: res://gui_modules/Mansion/Modules/MansionJobModule.tscn
At: scene/resources/resource_format_text.cpp:440.
ERROR: load: Failed to load resource 'res://gui_modules/Mansion/Modules/MansionMainModule.tscn'.
At: core/io/resource_loader.cpp:208.
ERROR: _load: Failed loading resource: res://gui_modules/Mansion/Modules/MansionMainModule.tscn. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278.
SCRIPT ERROR: GDScript::reload: Parse Error: Can't preload resource at path: res://gui_modules/Mansion/Modules/MansionMainModule.tscn
At: res://assets/data/ResourceScripts.gd:80.
ERROR: reload: Method failed. Returning: ERR_PARSE_ERROR
At: modules/gdscript/gdscript.cpp:583.
ERROR: start: Script does not inherit a Node: res://assets/data/ResourceScripts.gd
At: main/main.cpp:1783.
Game Version: 0.5.2a
OS: X11
SCRIPT ERROR: _ready: Invalid call. Nonexistent function 'load_scripts' in base 'Nil'.
At: res://src/core/modding_core.gd:23.
SCRIPT ERROR: _ready: Invalid call. Nonexistent function 'recreate_singletons' in base 'Nil'.
At: res://src/core/globals.gd:82.
SCRIPT ERROR: _ready: Invalid get index 'scenedict' (on base: 'Nil').
At: res://src/scenes/ClosingPanel.gd:11.
Selecting New Game brings up the menu properly, but generates the error:
SCRIPT ERROR: start_preset_set: Invalid get index 'game_globals' (on base: 'Nil').
At: res://gui_modules/Universal/Scripts/Menu_v2.gd:177.
Attempting to start a Default game does not function, errors:
SCRIPT ERROR: get_spec_node: Invalid get index 'node_data' (on base: 'Nil').
At: res://src/core/input_handler.gd:1043.
SCRIPT ERROR: mattooltip: Invalid get index 'game_res' (on base: 'Nil').
At: res://src/core/globals.gd:284.
SCRIPT ERROR: get_spec_node: Invalid get index 'node_data' (on base: 'Nil').
At: res://src/core/input_handler.gd:1043.
SCRIPT ERROR: get_spec_node: Invalid get index 'node_data' (on base: 'Nil').
At: res://src/core/input_handler.gd:1043.
SCRIPT ERROR: showtexttooltip: Invalid call. Nonexistent function 'showup' in base 'Nil'.
At: res://src/core/globals.gd:207.
SCRIPT ERROR: get_spec_node: Invalid get index 'node_data' (on base: 'Nil').
At: res://src/core/input_handler.gd:1043.
SCRIPT ERROR: showtexttooltip: Invalid call. Nonexistent function 'showup' in base 'Nil'.
At: res://src/core/globals.gd:207.
Cannot start any of the game styles.
Cannot delete old saves from load menu? Gives error:
SCRIPT ERROR: get_spec_node: Invalid get index 'node_data' (on base: 'Nil').
At: res://src/core/input_handler.gd:1043.
The Load menu cannot be closed by pressing the X in upper right, only by clicking 'Load' again.
Cannot load any old saves in any fashion.
Patch notes screen will not close and stays 'above' game start and other windows, so one must the quit game to use any other selections.
Sorry about the formatting. Is there a way to get single-spacing and use spoilers?