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Strive: Conquest

A successor to first Strive For Power game, currently at alpha stage · By Strive4Power

V14 not functional past main menu - errors

A topic by Jotok created Aug 02, 2021 Views: 710 Replies: 7
Viewing posts 1 to 3

Just getting to the main menu gives errors:

Godot Engine v3.3.stable.official - https://godotengine.org

OpenGL ES 2.0 Renderer: AMD Radeon(TM) HD 8800 Series (PITCAIRN, DRM 3.41.0, 5.13.6-190.current, LLVM 12.0.1)

OpenGL ES Batching: ON

ERROR: _load: No loader found for resource: res://assets/Textures_v2/Job_module new 2021/button_job_sqr_hover.png.

   At: core/io/resource_loader.cpp:286.

ERROR: poll: res://gui_modules/Mansion/Modules/MansionJobModule.tscn:20 - Parse Error: [ext_resource] referenced nonexistent resource at: res://assets/Textures_v2/Job_module new 2021/button_job_sqr_hover.png

   At: scene/resources/resource_format_text.cpp:440.

ERROR: load: Failed to load resource 'res://gui_modules/Mansion/Modules/MansionJobModule.tscn'.

   At: core/io/resource_loader.cpp:208.

ERROR: _load: Failed loading resource: res://gui_modules/Mansion/Modules/MansionJobModule.tscn. Make sure resources have been imported by opening the project in the editor at least once.

   At: core/io/resource_loader.cpp:278.

ERROR: poll: res://gui_modules/Mansion/Modules/MansionMainModule.tscn:38 - Parse Error: [ext_resource] referenced nonexistent resource at: res://gui_modules/Mansion/Modules/MansionJobModule.tscn

   At: scene/resources/resource_format_text.cpp:440.

ERROR: load: Failed to load resource 'res://gui_modules/Mansion/Modules/MansionMainModule.tscn'.

   At: core/io/resource_loader.cpp:208.

ERROR: _load: Failed loading resource: res://gui_modules/Mansion/Modules/MansionMainModule.tscn. Make sure resources have been imported by opening the project in the editor at least once.

   At: core/io/resource_loader.cpp:278.

SCRIPT ERROR: GDScript::reload: Parse Error: Can't preload resource at path: res://gui_modules/Mansion/Modules/MansionMainModule.tscn

   At: res://assets/data/ResourceScripts.gd:80.

ERROR: reload: Method failed. Returning: ERR_PARSE_ERROR

   At: modules/gdscript/gdscript.cpp:583.

ERROR: start: Script does not inherit a Node: res://assets/data/ResourceScripts.gd

   At: main/main.cpp:1783.

Game Version: 0.5.2a

OS: X11

SCRIPT ERROR: _ready: Invalid call. Nonexistent function 'load_scripts' in base 'Nil'.

   At: res://src/core/modding_core.gd:23.

SCRIPT ERROR: _ready: Invalid call. Nonexistent function 'recreate_singletons' in base 'Nil'.

   At: res://src/core/globals.gd:82.

SCRIPT ERROR: _ready: Invalid get index 'scenedict' (on base: 'Nil').

   At: res://src/scenes/ClosingPanel.gd:11.


Selecting New Game brings up the menu properly, but generates the error:

SCRIPT ERROR: start_preset_set: Invalid get index 'game_globals' (on base: 'Nil').

   At: res://gui_modules/Universal/Scripts/Menu_v2.gd:177.



Attempting to start a Default game does not function, errors:


SCRIPT ERROR: get_spec_node: Invalid get index 'node_data' (on base: 'Nil').

   At: res://src/core/input_handler.gd:1043.

SCRIPT ERROR: mattooltip: Invalid get index 'game_res' (on base: 'Nil').

   At: res://src/core/globals.gd:284.

SCRIPT ERROR: get_spec_node: Invalid get index 'node_data' (on base: 'Nil').

   At: res://src/core/input_handler.gd:1043.

SCRIPT ERROR: get_spec_node: Invalid get index 'node_data' (on base: 'Nil').

   At: res://src/core/input_handler.gd:1043.

SCRIPT ERROR: showtexttooltip: Invalid call. Nonexistent function 'showup' in base 'Nil'.

   At: res://src/core/globals.gd:207.

SCRIPT ERROR: get_spec_node: Invalid get index 'node_data' (on base: 'Nil').

   At: res://src/core/input_handler.gd:1043.

SCRIPT ERROR: showtexttooltip: Invalid call. Nonexistent function 'showup' in base 'Nil'.

   At: res://src/core/globals.gd:207.


Cannot start any of the game styles.

Cannot delete old saves from load menu?  Gives error:

SCRIPT ERROR: get_spec_node: Invalid get index 'node_data' (on base: 'Nil').

   At: res://src/core/input_handler.gd:1043.


The Load menu cannot be closed by pressing the X in upper right, only by clicking 'Load' again.

Cannot load any old saves in any fashion.

Patch notes screen will not close and stays 'above' game start and other windows, so one must the quit game to use any other selections.

Sorry about the formatting.  Is there a way to get single-spacing and use spoilers?


Ditto V15.  Linux build not working (Windows version is playable through Wine).

Have you tried to do clean installation? I don't really have an option to test linux build on my own

If you mean power on the system, see that there is an update, download it, delete the old directory, unpack the new directory, run the game, then I have always made clean installs.  I don't play one version and then see if there is a new version and unpack/play that without rebooting. 

Is there something outside of the install directory I should delete?

I'm not technically knowledgeble enough to know what the cause is here.  None of the previous builds I ran had this issue. :(

Could you contact me at discord?

hey if that's still an issue or is in future ,  I have *BOTH*  Win  & Linux.     (so can run/test either)

not sure which version is " v14"  but there's a "5.2"  version out there w *MAJOR* problems----but Jotok & anyone else who gets a bad version  (like I did)  -->> ***FIND & GET v  "5.2b"     *B*    Stable,  & working fine.     ***

V14 (Version 14) etc. refer to the specific builds offered on Itch. It is listed on the game's page under each build. Currently, that's 'Version 18' for Linux, 'Version 15' for Win64, etc. There can be multiple builds for the same game version, so it can help to be specific when reporting bugs.  V14 through 18 (and maybe V11-18) were all game version 0.5.2b, as you say, but only V18 fixes the issues in this thread. (For Mac, I believe V19 should have the same fix).