Have any changes or criticisms of things in False Skies? Put your thoughts here!
Some notes:
- There's a limit to what I'm willing or able to change, given both how deep into the project I am and the limitations of the engine I'm using. Changing a single enemy around, or modifying a portion of a dungeon are within my limits; adding additional frames to animations isn't [at least not right now].
- Don't be overly obnoxious.