"LUCK" plays a *MAJOR* role right now, here's a good way to decrease that:
BAD (luck?!?):
-char with more than 1 "hate" food (have yet to see one with more than one "like" so why are there more than one hate?) ; Char that love meat/hate vegies (etc) [making cooking a *BAD* thing!]
-char that eat 4/day (mult "bad luck" items can easily make 1st 14 days *MUCH* more difficult!)
SHOULD RESTRICT TO:-At MOST 1 hate food
-3/day food limit [maybe allow 4 on higher level char? ]
It doesn't take long if you have mult char w *BAD* food traits [love meat, HATE vegies, grain; etc] for cooking to become a *BAD* thing
[already very time consuming & highly debatable for low-stat chars]