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Killigan's Treasure

A bovine's journey in a land unexplored. · By Eddio

v.0.19.2 - Bugs/Typos Sticky

A topic by Eddio created Aug 31, 2021 Views: 239 Replies: 7
This topic is archived. It is unlisted and no new posts can be made.
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Developer

Post any bugs or typos you've found from v.0.19.2 here!

Please try to be as informative and detailed as possible with your report!

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I just started the game at this version so I don't know if it's my pc or a new bug, but at the end of every day there's "an exception has occurred" error during the transition. It only happens when the number on screen swaps to the next one. Ignoring lets me continue the game normally however.

Developer

I put out a quiet hotfix for this a few hours after release, try updating to v.0.19.2a, it should be fixed there.

Hello, im stuck here for some reason. I think stuff from the big arena fight havent moved away and i cant click to put on armor. Idk what to do ahh


Developer

This is a recurring bug that will be fixed when the backend overhaul is implemented in a couple months, and is sometimes caused when playing through the ending part of the Athlima Summit too fast. The workaround is to go back to a save from before the Beastslayer fight (there should be an autosave available) and progress through it again at a normal speed. Sorry for the inconvenience.

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Don't know if it's a problem on my side but the sfx seem to interrupt the music and make it pause for a split second every once in a while while crackling along the way. it's more of a skipping than a straight pause as if something was overwhelmed. Even the menue banner in the top right corner lags when those stutters occur.

Developer

That sounds like it may be a problem on your side, I'll look into it but I've never come across any issues with music/sfx like what you're describing.

After reading more than 5 different forum posts i've figured out its some old frame rendering issue caused by god knows what(cpu utilization jumping from ~7% to 17% and back when the stutters occur). Does not seem to be that common but i was definitely not the first person to experience this. After trying a lot of things like trying different versions etc.  and pulling my hair out for an hour i figured out that if you set the text speed to the max it seems to fix the problem. I guess i'll have to play like this if i want to play the game at all but the charm of them speaking is lost. If i figure out a better fix  i'll let you know i guess... 

Developer archived this topic