New Features
Added a new “Music Library” feature (accessed from the main toolbar) that includes 42 chiptune songs by Josh Penn-Pierson (pennpierson.com) that you can import into your game project. These are licensed under CC BY 4.0, so credit should be given if any of the songs are used in your game.
Added an experimental “fog of war” feature that you can enable from the Experimental section of the Game Configuration. This makes use of the new “Blocks Line of Sight” property referred to in the bullet points below.
Added a new “Blocks Line of Sight” setting to the Model Properties panel. This setting is used as part of the Fog of War calculation when enabled (and eventually other calculations relating to line of sight).
“Set Entity Blocks Sight” scripting function: Specifies whether or not the entity should block a character's line of sight. This is used by the experimental fog of war feature and will be used in other line of sight calculations in the future.
Bug Fixes
Fixed an issue where the Play/Stop buttons for music files would disappear in certain cases when the Game Explorer was refreshed.
Fixed an issue where some older game projects missing a version number in their game configuration would fail to open.