Use this thread to report on any bugs that you've come across. Please include the version of After Effects you're using and any associated crash dumps that you can provide!
After Effects Content-Aware Scale Plugin 路 By
Can you please provide more details of your issue so I can address what might be going wrong. I have yet to get much information other than "it doesn't work on all AE". Not sure what you mean by "Even on Vulkan". This is a Vulkan plugin, so Vulkan is always used. There is not a moment where Vulkan is not used.
Thank you for providing details. Investigating this now, as some others are getting it too. I personally test this on my dev machine with a GTX 1660 Ti and an RX560, as well as my other dev machine with an RTX 3090. So it should certainly work on your configuration. One more thing to be sure, can you tell me what version your Nvidia driver is?
This usually indicates a permission issues of some kind blocking the entire plugin from loading, since After Effects plugins are actually just DLLs in the end. Like Window's UAC blocking it. Did you see a dialog to allow or deny permissions for it?
Hey! Sorry about that. You certainly should have support Vulkan with your configuration but I think the issue might just be similar to another one happening with my other plugin where some of the code I had in it was still looking for VulkanSDK-stuff even when in release mode.
I just re-uploaded the plugin that you may re-download and it should work now. Lemme know how it goes!
You may begin by sharing the crash log and information about your system and the context of the crash like the original post states! As things are now, I have nothing to work with to begin helping you.
Of course,
Windows 10, AE 2020, RTX 3080ti, nvidia 3.25.1.27
Exception Code: 0xc0000409
Exception Parameters: 0x00000007
Exception Message: 3221226505 The system detected an overrun of a stack-based buffer in this application
there are quite a few: [ Error:487 Attempt to access invalid address. ]
Thanks!
I'm linking the B.carve properties to the audio amplitude: thisComp.layer("Audio Amplitude").effect("Left Channel")("Slider")*5
It will pre render in properties but once entered into the render queue will crash shortly
Anything else from the log I can add - it's quite long and I'm not sure what is important.
Thanks!