It appears that there are two versions of this extension - the .gmez version (with 5 files included), and the one used in the .gmz demo (with 2 files included). It works in the demo, and if I export the 2 files version from it and import it to my project, it is working. But the game crashes on game_restart. No errors, nothing, it just freezes and shuts down. Even the simplest project, even your demo, if you add game_restart() on button push. The big version (with 5 files) does not crashes, but I also can't make it work. Just importing the extension and putting "window_set_cursor_sprite(spr_test, 0)" at the beginning does it for me with the small version and does nothing with the big one (the rest of the project is the same). So is there a way to make a small version to not crash on game_restart, or am I doing something wrong with the big version?