Hi, me again! x)
Guys, I create a map, but when I import to scene, he cover the other actors o,o. Why this occurs? How to solve?
A few things you might try:
The three boxes are X, Y, and Z. The one on the right is the one we want to change. This can be found in the scene editor.
This has happened to me before, so you might want to check ;)
This can be done in the tilemap editor.
You can check this in the sprite asset.
Other than that, I'm not sure what it might be without some more info. I hope this helps you find out what's going on. :o
After the explanation from scriptMapBoy I did understand what uheartbeast want says. The answer was in Z axis all time. But my map had 5 in Z axis, so my PlayerActor had 2 or 3, so it never appear x).