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I shared a tool which converting the voxel to slices image.

A topic by Zhanghua created Jan 13, 2022 Views: 289 Replies: 5
Viewing posts 1 to 5
(2 edits)

Hi there, I built a tool to hence up your work.

Vox2Slice by Zhanghua (itch.io)


Issue:

 the slice model imported is aliasing...

Add ‎jiggle  ‎while camera moving

Desktop aliasing

(+1)

oh wow that's so cool! Is the resolution too low? That could be causing pixels to appear in and out. You can increase the render quality which just essentially increases the resolution of the application surface. It looks great! Can't wait to try it out!

Yes, that works!

Could you tell me what's the difference between RENDER_QUALITY and RENDER_FIDELITY? 

TKS..

(2 edits) (+1)

sure! Render quality is the scale or the application surfaces resolution. So 1 would be the size of the cameras viewport (1x1) and 2 would be double the size of the cameras viewport (2x2)


Render fidelity is how many layers are stacked in between . This will make models look more 'solid'. With sprite stacking you will experience 'gaps' between layers sometimes. By increasing the fidelity, you are essentially rendering layers in between layers.


Higher RQ or higher RF = worse performance So be careful with it. :)

That's great.

Seems RENDER_FIDELITY effects the gap of Z axe.

And RENDER_QUALITY  effects the texture uv quality.

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