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Rusted Moss

Metroidvania with creative grapple hooking and fast paced gun slinging combat set in a desolate world · By Emlise( formerly faxdoc ), happysquared

Bug Report Thread!!

A topic by Relma created Feb 05, 2022 Views: 360 Replies: 5
Viewing posts 1 to 5

Exactly what it says on the tin.

(1 edit)

Crash in this room while using hook and super jump and about to enter the room above:

___________________________________________
############################################################################################
ERROR in
action number 1
of  Step Event0
for object ohook:
Unable to find any instance for object index '45' name 'odark_orb'
at gml_Object_ohook_Step_0
############################################################################################
gml_Object_ohook_Step_0 (line -1)
Developer

Thanks, I'll take a look at it.

Found another one. When you enter this room from the left while jumping, you get stuck.


(5 edits)

I found quite a massive bug (hopefully very easy to fix) : If you pause the game while an enemy bullet is on screen, the bullet animation don't stop, go through everything without damaging and disappear. Quite a way to cheese some boss haha (works on last Maya encounter + the explosion of the smoke-like mob, not all enemies in fact)

I'll continue messing with pause menu and frame perfect inputs for a bit

PS: I don't remember if I also mentionned in the final questionaire the Pistol quick-firing one time out of 3, even when waiting between the shots

Found a place where you can use the grappling hook on rock walls :

This can only be done while jumping as it seems