So today itch.io added the ability to make reverse sales (or anti-sales) which increases the price of a game rather than decreasing it. With it I have a serious question.
Why?
I mean, I get why people would put on a regular sale - it's a fun thing to do and it helps people get your product at a reduced price, thus opening up new doors so to speak and potentially increasing your userbase. A reverse sale on the other hand provides no real benefits as I can see, in fact if anything I can only see downsides with it so forgive me if I treat this new feature with scepticism.
Basically all I'm asking is "what's the point?" I don't mean that in a negative way, but I'm curious as to why people are willing to do this and interested in the reasons behind it.