Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I've finished a game and would love some feedback.

A topic by Printer Not Found created Mar 01, 2022 Views: 274 Replies: 4
Viewing posts 1 to 3
(2 edits) (+1)

A little while ago I released a short game called A Soft Fall on itch.io to get some feedback so that I could develop my skills at making games. Sadly no one has commented on the game and I have not received any feedback. 

So,  if anyone would be so kind as to give me feedback on my small game then I would very grateful. For those who are interested here is a link to my game where everything is explained: A Soft Fall by Printer_Not_Found (itch.io).

  

Hi! I've played your game and can offer a little feedback :
The art style is beautiful! I love the concept as well :) 

The controls are a little frustrating, It does feel like you're a flower being blown around but the movement is a touch too slow and it's tricky to determine your next direction when the evil orbs come into play. 

It would be interesting to have a moving background, or make the background much larger and have the camera follow the flower as it moves around, you could even add other sources of wind  that the player can avoid or even aim for to evade the evil orbs.

I hope that this was helpful!

(+1)

Hey, Thanks so much for the feedback. 

I think I'll definitely focus on more responsive controls and more interesting environments in future projects. Your feedback was very helpful.

Really lovely art and music. Creates a wonderful relaxing feel. The wind & orb fx are really nice too. The music slowing down & screen darkening as you get hurt are a nice touch.

During the tutorial, I feel like you could get rid of the instruction text after the player has collected an orb while avoiding enemies. Keeping it on screen made me think I was doing something wrong (that maybe I wasn't doing it correctly or why else would the game still be telling me the same thing).

I also wasn't sure about the overall objective. Is it to survive as long as possible (get a highscore)? Or is there an ending? If there is, I didn't manage to survive that long lol. If it's a highscore, just a little counter in the corner of how many orbs I have collected, or if it is reach a fixed amount then a little progress bar would help me know how I am tracking.

Hey, thanks heaps for the feedback.  

Maybe I should have incorporated some numbers that could show the player how many orbs the player has collected during the game. I'll definitely keep that in mind for future projects.