God, I have always had in my head so many ideas on how to make detective games work, and Mark Brown's video is amazing.
I think the best way to make your player feel smart is to not even know the solution yourself. I shall attempt to build a fully-replayable detective game where crimes occur organically, or perish trying.
There's so many people participating, I really hope we can hit some nails :)
I'm excited! See you around!
Raindrinker