When I try to open the Mac OS build it tells me it is damaged and should be moved to the trash. I'm on Mac OS 10.10.5. I've downloaded it twice now with the same result.
Procedural pixel-art tile creator · By
Well for future reference then, this is the relevant settings dialog and how it must be set for Tilemancer: http://imgur.com/7eBuFQB
I can't say if other versions of OS X are the same, I'm a relative noob.
Great application by the way! I've only done a bit of fiddling with it so far, but I'm looking forward to making a game with it :)
Hey, I have/had the same problem and solved it same way you show here. But now I run into the next problem, that nodes and presets (everything .lua-related?) can't be loaded. Does any other mac-user experience the same? MacOS Sierra 10.12.5, Tilemancer 0.2.1 (3).
I also looked at this thread, but this does not to be the issue here...
https://itch.io/t/19845/ui-issue-on-osx