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GiantessRun (NSFW furry paw fetish game)

Infinite runner game for foot/paw-fetish gamers · By XPTZ

Bugs and Crashes Sticky

A topic by XPTZ created Apr 29, 2022 Views: 651 Replies: 9
Viewing posts 1 to 3
Developer

If you’re playing a v1.1+ version (v1.07 and below not supported anymore), please comment below, and I’ll take a look at it. 👨‍💻

Screenshots are welcomed, but use Alt+Printscreen to focus on the game screen only instead of your entire desktop.😂

(1 edit)

The game will start and then the whole screen goes blank then it restart and reload. After it is done reloading and then it says that AMD Driver has stopped working and that issue was resolved at the bottom of my screen. Game will run a blank screen but music will play. In the corner of the screen it says (Not Responding). I am using windows 7 is that the issue?

(1 edit)

the same thing is happening to me too and im also running windows 7

Developer

Please read this comment https://itch.io/post/5915025

Developer (2 edits)

AMD Driver? I don’t have an AMD Graphics card, I’m a Nvidia user. I also use Windows 10, but I ran the game on a VMWare instance of Windows 7 using the older v1.06 version without any problems. I haven’t tested it with v1.1 (which uses more recent Godot Engine version), although I’ve tested on the virtualized Ubuntu environment (Ubuntu 20.04.3 LTS).

I could say that Windows 7 is an issue, but the AMD driver is another info… something I sadly can’t test locally, so I have some steps to ask you:

  1. Step zero: is it 32-bit or 64-bit Windows? The game was always tested on 64-bit systems, even on VMWare-emulated Linux and Windows 7. You said the game starts OK but crashes. !) Download the v1.02 avaliable on my Patreon post: https://www.patreon.com/posts/update-v1-02-is-51499563 - can you run it on your environment?
  2. If so, try updating it to v1.07, the newest version with the older Godot Engine executable. Can you run it?
  3. If not, is OpenGL 3.0 installed in your Windows 7? That’s the one I use for the hardware-accelerated particles and overall graphics. I don’t have OpenGL 2.0 failbacks activated on the project. Again, I don’t know how AMD graphics works, I’m a green guy, hehehe.
  4. And even that, are you sure you wanna stay on Windows 7? Windows 10 is pretty solid by now, and can run even on 8+ year computers. If for game compatibility, you can use DOSBox for 16-bit old games.

I’m so sorry that this problem is affecting you, and I wish I can get more info for future updates, and maybe to decide using the older Godot Engine version or activate OpenGL 2.0 failbacks.

(1 edit)

ive downloaded 1.02 and it kinda works. i dont have the same problem with the newer versions but after 15 seconds of gameplay the game crashes. ive tried updating it and i have the same problem i have as the 1.1 version. could i get a link to download opengl that might work

After opening the download section to download maps the game crashes and creates new files. Am I doing something wrong or is there a problem

Developer (1 edit) (+1)

I know about this bug. Actually the download server was disabled, as I’m returning to add all assets in the game. I’ll release the v1.11 version in a few minutes, while I’m working on v1.2 to launch on Valentine’s Day.

Oh wow, thank you for the quick reply. I'll be sure to try it out again soon, thank you :)

Developer

The game was updated. https://xptz.itch.io/giantessrun/devlog/482965/giantessrun-v11-released-v12-on-the-works can you please re-download it and test again? Sorry for the inconvenience.