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Too many files in zip, yeah there are not, I checked it twice and again and again

A topic by Zion created May 31, 2022 Views: 1,090 Replies: 7
Viewing posts 1 to 3

Hello,

I'm trying to upload my game so it can be played in the browser. I have a couple of games you can already play in browser, so in general I know what to do (at least I think so, lol).

But this one just won't work. And yes, I asked Google and Itch Forums but I think I have a specific problem.

Here is why:

Windows says it has 536 files and 159 MB (pic is in german, please don't mind). So it's small enough to upload it without problems, I thought...

When I upload it, I get the error: Too many files in zip (1161 > 1000).

Yeah. 536 to 1161. Itch can't count?

Maybe there is another problem, I thought, and tried a new blank test project. Here you can see for yourself it IS working: https://zionwarez.itch.io/test

Why? Why does it work on a new blank project but not in the original one?

So I mailed the support. First mail was April 4 in 2021. They answered few days later, couldn't find the issue. This was because I deleted the test project unintentionally. So I set up the site again and mailed again. Second mail was April 15. No answer. Third mail May 24.  No answer.  Forth mail in august. Still no answer. Fifth mail in october. No answer. Last mail in april 2022. No answer.

I know the support is busy sometimes and it can be a while until you get an answer. But it's OVER A YEAR now!

So... I am desperate. Anyone with any idea how to solve this?

Thanks in advance.

Moderator(+1)

I've let an admin know. Meanwhile, check the archive after making it. You might be including files that aren't supposed to be there.

Thank you so much! I reached the point I take every help I can get. I tried so much and really don't know what to do. In my archive, there are only json, png, m4a, txt, html and js files. And the game is working on my test page as you can see for yourself, so it can't be something wrong with the archive - can it?

Moderator

Hope this helps! And it's not about the file types, but which files. Sounds like you're including a whole other copy of the game.

What do you mean by "which files"? Size? It's an rpg maker project, so size of every single file is small, but there a lot of them.

What makes you think it includes a whole other copy of the game? It's just one game, no added extras or anything. You can download on the main page and see for yourself https://zionwarez.itch.io/der-schatz-vom-mondlichtsee

Ok, it seems to work now. I don't know why. I changed nothing on the game itself. 

This is what I did:

- upload the game

- click "this file will be played in the browser"

- save & view the page

- doesn't work

- uncheck "this file will be played in the browser", save & view the page

- check "this file will be played in the browser" again, save & view the page

- and it works.

Whatever. Thanks anyway! I can't even believe it works now, lol.

Admin (2 edits)

The way we count files is accurate.

Common errors that may get you tripped up:

  • You mixed up which file zip have on your computer versus the one you uploaded
  • If you’re dealing with multiple uploads, you mixed up which upload is set as the browser playable one from your game’s edit page
  • Your zip archive contains hidden files that you may not immediately be able to see in your file manager

Hope that helps

No, this doesn't help at all.

It's the exact same file. I don't have any other file. I don't set the wrong version to the browser one. There is nothing hidden in the archive.

Above I said what helped. I even don't know why.

But thanks - finally an answer from admin, I really appreciate this!

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