Hello,
I've got some issues with the resolution of html games in fullscreen on mobile.
Instead of having the full resolution, it's much smaller, which results in blurry/pixelated display. For example if a phone has a screen resolution of 2400x1080, the viewport of the game has will be 800x360 instead. This seems related to the Device Pixel Ratio for mobile displays, and if I ask for the Desktop View, it works, I've got the full resolution.
Does anybody know how to have the full resolution by default?
(The game is built using the Godot engine and the html5 export)