Still present from old Strive:
- Tribaldism blocking/stopping action that it should not
- No cowgirl type positions. No double-vaginal
- two tied slaves should be abel to be forced into anything.
OTHER SUGGESTIONS:
Traits should be re-balanced. Hard block always are and will be a bad design decisions.
Perhaps you could replace them with penalties OR give them som positive effect to balance it off (example, pacifist might get a small bonus to non-combat stuff)
Their generation should be re-balanced too. A fighter with Pacifist? A worker that cannot work? Mage that cannot use spells? Etc...
Since you are using front and back rows, I suggest adding REACH to weapons. Short weapons cannot be used from the backline without exposing oneself(become attackable from enemy frontline for a turn after attacking), while things like spears and bows can. Reach also adds bonuses/penalties. Attacker reach - defender reach = penalty/bonus to hit.
Body modification from old Strive should be back in.
Interaction and events between slaves: they should be able to fight, get along, even fall in love, etc.. have their own relation tracker
ALSO: Sexuality should be it's own personality thing and not just be hetero and Bi. Where's the gay?