Hi everyone, I've just reopened my jam submission to work on it some more and after converting my maps to run in the new version of the editor I've noticed that my projectile firing enemy is spawning said projectiles "behind" itself, where the projectile just basically exists there for a millisecond then disappears. It's not doing any damage to the enemy or anything. I've tried using a different smaller .png (x32 instead of x64) for the projectile sprite and everything else seems to be working, so i'm kind of stumped. If anyone has any ideas on a fix that'd be awesome, cheers.