Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

AI Generated Games

A topic by xXXConkerXXx created Sep 25, 2022 Views: 664 Replies: 13
Viewing posts 1 to 7
(1 edit)

As we all know AI has been developing over the years we have AI generating art, models, maybe even music so my question is when and if AI advances will there be a problem with AI Generated Games invading the itch markets just curious on this topic to see what people are thinking.

also no need to panic about this it’s only a matter of questioning the reality we are in today.

Moderator moved this topic to General Discussion

You know, I seriously doubt the quality of AI generated games. Even humans aren't guaranteed to create good games let alone AI.

Unless, you're talking about game clones, with have similar gameplay, similar images, etc , AI might do better there. Not saying I like clones though.

I was talking about self learning AI without human intervention.

My point is what will the AI learn during its self learning process? even human needs trial n error to find perfect balance for game. That's my main concern about the AI.

It depends on the creator of that AI. They could add different levels of trainers to guide their AI. It’s always about trial n error for humans and AI but once they use trainers they get better at it until they have mastered it and move onto another skill or task.

(2 edits)

It doesn’t matter if they will. If they don’t, good. If they do, ignore them, and pay for the quality games instead. AI is not inevitable if you say no.

I agree, however just a thought what if there was more AI built games over stacking other games making it difficult to find normal non AI generated games?

(2 edits)

I’ve thought of this before, but my best idea is to establish a database, akin to IndieDB, but with strict curation and only external links.

Then the question is in the details of the curation. If I were in charge, I would not allow any contributions from AI whatsoever.

Liars will seep through but they always get caught at some point.

(9 edits)

I’ve thought of this before, but my best idea is to establish a database, akin to IndieDB, but with strict curation and only external links.

I’m with you on the database solution but did you think of AI that can hack into it and delete everything on it or better yet manipulate the algorithm?

Then the question is in the details of the curation. If I were in charge, I would not allow any contributions from AI whatsoever.

If AI was able to mask their profiles making them seem legit none AI how would you be able to tell?

I don’t believe that it will ever come to this any time soon. but it is a really good debate that if AI was actually smartly advanced to deceive us into believing their actually human and not AI.

I just kind of find that fascinating to ponder.

(4 edits)

The likelihood of that happening is slim to none. AI needs to be trained, and training isn’t as magical as you make it sound. Someone must do that training and someone must then run that AI and assume responsibility for everything it does.

I was also thinking that curation would be human-operated, though they can be fooled too, of course.

There are also projects for using AI to spot other AI, like AI-assisted anti-cheat or deepfake detection.

The effort involved in inventing a whole fake profile just to end up on a database, that, in all likelihood, will be very niche - because the rest of the world has no standards - will be just too great to bother with.

We can also demand proof of work, though those details need to be ironed out, too.

your right this wouldn’t happen over night it takes years to train AI to that point depending on the state of humanity at that point.

(+2)

There's a lot of subtle human interaction that AI is really going to struggle to identify.  While it may be able to cobble together something that looks like a game, making it satisfying for a human to play is another matter.

Likewise there are serious issues with originality as mostly AI art seems limited to mashup and distorted copies.

Even the AI adventures aren't stand alone games.  They work by having the AI generate each new scene in response to your input in the previous scene   There's very little continuity. It's likenplaying D&D with a senile DM who can't keep track of the world.

We’re a loooong way from games that are completely generated by AI so I wouldn’t worry about that.

However, if we’re talking about games that use AI-generated assets like sprites and music, then those are much more likely to flood Itch.io in the near future. If you look at the new assets published on Itch.io, you’ll see not a small number of them being AI-generated, I’d say around 25-30% of new assets are made with, or assisted by AI.

(+1)

I think AI generated content is nothing to be concerned about in general. Videogames, as an example, is not just an industry, it is a creative art form. If AIs start generating games that prove successful, well hey, great, that means we are enjoying them. But, real people are still going to continue making games of our own, because it is a way we express ourselves, and a way we connect with each other. When you play a game someone else made, you are going on an adventure through a part of that person's mind, as expressed through code and pixels. These organic aspects of it simply don't exist with AI, at least not any time soon. To that point, expression of personal imagination and creativity is an aspect of media that you will be able to get from only human creators. While algorithms may be a form of creativity, it remains a long way from anything that could be called imagination.