Attempting to use this for Game Maker Studio 2 and have no idea what kind of range I should be setting because I'm not fully sure what Silver supports at the moment.
Any help would be appreciated. Thank you for the font.
A free* pixel font for Latin, Chinese, Korean, Japanese, Cherokee, Runic, Cyrillic, and other character sets. · By
To those whom it may concern:
Silver has a whole lot of glyph ranges, so I consider it to be easier to load it dynamically.
So you would add Silver.ttf to your Included Files, and then do the following on game start:
globalvar fnt_silver;
font_add_enable_aa(false);
fnt_silver = font_add("Silver.ttf", 14, false, false, 0, 0);
Then you can do draw_set_font(fnt_silver)
and GameMaker will load the glyphs when you first use them.