Hey everyone 😊
I recently started work on my first 2D asset pack and until now, I have been going about it rather in an intuitive way. That is, I just draw whatever comes to my mind or just things I would like to use in a game myself.
However, I‘m a noob when it comes to making games, so I realize that approach might not be best in the long run 😅
So I‘d love to hear from you:
•what do you think matters most when deciding which asset packs to use in your game (number of assets, consistency, style…)
•what are the most annoying things that happened to you when using asset packs?
My project is free, but I still want people to enjoy working with it, so I hope you can help me improve and to avoid the worst mistakes