I'm intrigued by the premise of this game, which I got off of the bundle for trans action in Florida. The idea of an "old school" dungeon from medieval fantasy that's been corrupted into something more "modern" by 2Xth century zeitgeist is really interesting to me, but as it stands I have very little to latch onto for the world the system presents. I'd like some direction: perhaps the goal is more about small shop smash-n-grabs, how can I make that interesting with the rules presented? A sample dungeon would help a lot with that.