Hi,
Great asset, and works pretty well. I'd just like to ask how you'd approach the following:
Say I have 3 rooms - rm_start, rm_node_a, and rm_node_b. All three rooms have varying widths. The goal is to stitch them together, with rm_start as the "starting anchor", and then load the other two rooms in succession (order doesn't matter). So basically, it would look like the following:
[rm_start][rm_node_a][rm_node_b]
OR
[rm_start][rm_node_b][rm_node_a]
...again keeping in mind that they have varying widths. Right now, when I load the other two rooms, it places all of rm_node_a's instances directly on top of rm_node_b's instances (and vice versa). Here's my code:
var _x_ini_node = 2016; var json_rooms = scr_room_node(); // generated from rooms starting with rt_ // pick a random room name from the map: var name = ds_map_find_first(json_rooms); repeat (irandom_range(0, ds_map_size(json_rooms) - 1)) { name = ds_map_find_next(json_rooms, name); } // and load that: room_pack_load_map(json_rooms[?name], _x_ini_node, 0, room_pack_flag_instances); // and when you're done: ds_map_destroy(json_rooms);
Could you recommend a way to get the rooms to load one after the other in succession with this extension?
Thanks!