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bitsy

a little engine for little games, worlds, and stories ยท By adam le doux

8x8 patterns

A topic by acedent created May 29, 2023 Views: 706 Replies: 11
Viewing posts 1 to 8

Hi,

I finished up my asset pack of 'retro' 8x8px repeating tile patterns: http://8x8.me

Public Domain - free to use.

There is Bitsy code data that you can copy-and-paste into your projects.

Appreciate any feedback; hope it's useful :-)

Hey, that looks nice, thanks!

For whatever reason I find it difficult to create random visual noise in Bitsy, that would look natural. Your tileset seems to be doing this job quite nice!

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Thanks @Valeriy. There's some noise in `Dots` and `Nature`- enjoy!

oh this looks super cool - nice work!!

Thanks! Bitsy is now a key part of my workflow; it's a great way to quickly test ideas and new designs. It's a beautiful tool you have created! ๐Ÿคฉ

Is it possible to make 16x16 assets?

Thanks for your interest. At the moment I like the limits of 8x8! You could double-up the pixels (2x scale), to get some chunky patterns... or just fill 16x16 with the smaller patterns!  :-D

This looks wonderful, acedent, thanks a lot!

Thanks! I appreciate your kind comments.

I love your 'Caerphilly Castle' game; a wonderful little quest for Freedom. Really nice artwork, theme and dialogue. :-D

I'm in the process of expanding and updating these assets. Quick question ~ is it easier if (1) tiles are numbered `1`-`9` repeating (so you prefer to copy-paste into the editor manually), -- or --  (2) if tiles are numbered using the full `1`-`z` system (so you prefer using an external tool to merge your game with any tiles) ....?

I'd love to know if and how you might use these  :-D

๐Ÿ’€ โ„Œ๐”ž๐”ญ๐”ญ๐”ถ โ„Œ๐”ž๐”ฉ๐”ฉ๐”ฌ๐”ด๐”ข๐”ข๐”ซ ๐Ÿ’€ !

(Skulls here)

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๐’ฎ๐‘’๐’ถ๐“ˆ๐‘œ๐“ƒ๐“ˆ ๐’ข๐“‡๐‘’๐‘’๐“‰๐’พ๐“ƒ๐‘”๐“ˆ! โ„๏ธ๐Ÿ‘พโ„๏ธ


(Invaders here).