As recommended by the log instructions, I am opening an issue.
Godot Engine v3.5.1.stable.custom_build.f33cc8c85 - https://godotengine.org
OpenGL ES 3.0 Renderer: NVIDIA GeForce RTX 3080/PCIe/SSE2
Async. shader compilation: ON (full native support)
Shader cache: ON
ERROR: This FBX has a material with mapping name: ShininessExponent which is not yet supported by this importer. Consider open an issue so we can support it.
at: FBXMaterial::extract_material_info (modules\fbx\data\fbx_material.cpp:163) - Condition "fbx_texture_mapping_desc.count(fbx_mapping_name) <= 0" is true. Continuing.
ERROR: This FBX has a material with mapping name: SpecularFactor which is not yet supported by this importer. Consider open an issue so we can support it.
at: FBXMaterial::extract_material_info (modules\fbx\data\fbx_material.cpp:163) - Condition "fbx_texture_mapping_desc.count(fbx_mapping_name) <= 0" is true. Continuing.
Invalid material settings change to Ai Standard Surface shader, mat name: Viper_MAT
ERROR: The FBX texture, with name: `Viper_C.png`, is not found into the project nor is stored as embedded file. Make sure to insert the texture as embedded file or into the project, then reimport.
at: FBXMaterial::import_material (modules\fbx\data\fbx_material.cpp:542) - Condition "true" is true. Continuing.
ERROR: The FBX texture, with name: `Viper_C_alpa.png`, is not found into the project nor is stored as embedded file. Make sure to insert the texture as embedded file or into the project, then reimport.
at: FBXMaterial::import_material (modules\fbx\data\fbx_material.cpp:542) - Condition "true" is true. Continuing.
ERROR: The FBX texture, with name: `Viper_N.png`, is not found into the project nor is stored as embedded file. Make sure to insert the texture as embedded file or into the project, then reimport.
at: FBXMaterial::import_material (modules\fbx\data\fbx_material.cpp:542) - Condition "true" is true. Continuing.
ERROR: Condition "_first != nullptr" is true.
at: SelfList<class DynamicFont>::List::~List (.\core/self_list.h:108) - Condition "_first != nullptr" is true.
WARNING: ObjectDB instances leaked at exit (run with --verbose for details).
at: ObjectDB::cleanup (core\object.cpp:2070) - ObjectDB instances leaked at exit (run with --verbose for details).
ERROR: Resources still in use at exit (run with --verbose for details).
at: ResourceCache::clear (core\resource.cpp:417) - Resources still in use at exit (run with --verbose for details).
ERROR: There are still MemoryPool allocs in use at exit!
at: MemoryPool::cleanup (core\pool_vector.cpp:63) - Condition "allocs_used > 0" is true.