I downloaded the newest version to check it out because a lot of the changes seemed really interesting. However I noticed something that seems a little awkward and could potentially be a bug?
There is a Tough Slime wandering around very close to my guild and a Goblin Warrior that is also walking through the area as if it was along his path. My adventurers obviously aren't smart enough to avoid these because they beeline right for them if they're the closest thing and get heckin' one shot lul.
In the first version I didn't notice my single adventurer (I have many now) dying quite so frequently, but I also am unsure that could have been occurring.. it seems like the beginning zone is quite large so seems kind of strange that these tier2 mobs are so close to the starting zone and there's nothing I can do to instruct my adventurers to avoid them, I just eat frequent respawn timers because these things are close and my adventurers aren't big on living lul.
I understand that the adventurers should have some kind of challenge in order to spice up the gameplay and not just be a gradual progression of 0 difficulty encounters but this is like.. yea. They just get insta oneshot.