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Disconnected all the time

A topic by Matt Hughson (NES Dev) created Jul 09, 2016 Views: 598 Replies: 6
Viewing posts 1 to 7

I am just trying to use SuperPowers myself, on my local machine. I have my server configured as "127.0.0.1:4237". This works initially, but always results in a "You were discinnected." error after about 5-10 minutes.

Any idea what is going on here, and how I can avoid this?

The extra annoying part is that reconnecting doesn't seem to recover. I have to restart the project.

(1 edit)

I'm having the same problem, its super annoying. The server keeps crashing, but there is no error, and I can't locate a log file of any sort...

Yah, I have since found that I can just hit "start" on the server browers and reconnect, but its still super annoying.

On my Win7 SP1 x64, didn't encounter the problem yet, I set my firewall exception for the exe though.

(1 edit)

I'm running Windows 10, the superpowers.exe has always been allowed through the firewall. I recently turned off my Avast antimalware to see if that made any difference, but it didn't. The server still keeps dying after 10 minutes or so. It is pretty much impossible to develop anything with this, as it is right now.

[update]

So all this time I have been using the x64 version of superpowers.... because Windows 10 64bit, makes sense right? Well out of curiosity I downloaded the x32 version and ran it, and have not had a single disconnection since.

So... its definitely a problem with the 64 bit build. But noting that these builds are well over a year old, it appears that development has stalled or canceled... so who knows if there will ever be a fix for this?

At least the 32 bit version seems to work~

Awesome I'll give it a try.


Fyi: development is still going. 1.0 is actually coming out any day now.

(2 edits)

with Superpowers v0.19 , Electron have a probleme in 64bits in all platforms.

If you want to continue use this version, download the 32bits.

or download the last release , Superpowers lates version