A friend was looking for help with this issue so I had a look into it.
Importing an FBX model into mac then clicking on import&manage under materials causes the renderer to go blank.
Affects Version: 0.14.2.2 (Main & Demo)
Platform: MacOS ARM or MacOS Intel
Reproduction steps:
Use MacOS (tested on both ARM and Intel)
Import an FBX Model (using FBX2gITF v0.13.1)
Click on model and click on Materials Tab
Click Import & Manage
view results
I tried a few of my own FBX assets which all do not have the textures embeeded and found that trying to edit them on MacOS would break.
Doing the same on Windows worked fine.
I downloaded an FBX from sketchfab which had the Textures Embedded, and on import it worked, but again clicking import and manage cause it to break
![](https://img.itch.zone/aW1nLzEzMTMxMjU1LnBuZw==/original/nMDHY0.png)