Hi,
My first post here so lets go
I finally got an idea today what direction i want to push my game into so i got right away to it. First of all i fixed all the bugs and problems players reported to me (my 2 friends and @wasabi). I added a lot of things that make a game actually, pause menu, loss screen, BEING ABLE to go back from each screen to main menu etc etc whatever. I changed a bit of UI as well so it looks a bit better and added a lot of time in between nights (waves) that now you are also able to skip.
From biggest things, i added souls that are dropped by each ghost after its death which are collectible by player that will make a resource, that will YEA do something, i will be working on that this weekend so i hope i can update the somewhat working wireframe by the end of this week, well or during the next one. I also fixed horrible hitboxes and cleaned up code a bit (again) (its still awful probably).
Of course i had to draw sprites by myself (with my 0 skill), it took me about 5mins each because i still have no idea what kind of artstyle i wanna go into, so yeah just placeholders i guess.
Uhhh well yeah i think thats it thanks for reading if you got this far and yes i picked 10% pretty much randomly cause i have no idea its my first game :)
firelink - player
- soul resource