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Tiny Pixel Planets - Feedback needed!

A topic by SP Possibilities created Sep 15, 2023 Views: 111 Replies: 1
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Hello wonderful people! I have been working on a 2D space sandbox game for about the past year and with a recent update I just pushed out, I feel like I need some feedback on the playability of the game. In the most recent update I added a tutorial, and I want to see if that helps players understand how to play the game better (because that was a big problem before). Anything you think will help improve player experience please let me know, thank you in advance!

This game is pretty cool!

The tutorial was a good idea, even with it there I still had some confusion but I figured it out for the most part. You have an interesting concept of travelling to different worlds and gathering resources, that idea has lots of potential already. The mining aspects reminded me of Minecraft, and then I realized that you can't craft in this game... Not necessarily a bad thing. This would be an excellent multiplayer, I'm picturing epic boss fights and raids!

I think you should expand on the materials, the worlds, and the inhabitants of those worlds. Put in some unique enemies that have traits linked to their native world; Maybe they're weaker or stronger to certain materials from other worlds? 

The default walking and jumping speed is a little slow for my taste, in terms of playability. There doesn't seem like too much to do right off the bat except mining resources, unless I'm missing something. Put in something cool right at the start that can hook players... like maybe a special scene if you mine something specific, or a secret dungeon you can reach by digging a hole in a specific pattern. 

Feel free to check out my game: https://wasabiiii.itch.io/grass-elemental-demo-demo

Get creative, sky's the limit!