I was so pleased to see the release of renaissance last year. I bought the original many years ago before it became free to download and loved the innovative ideas that were included. I'd just like to say thank you for the Steam key. I prefer playing my games via the Steam client, so was pleasantly surprised when I saw your email about the update to the game, which I downloaded once I'd signed into my Itch.io account, then I saw the offer of a Steam key. Very much appreciated as I've been on a very tight budget for the past year..
I have a massive collection of breakouts, but most are either sub par, or lack something that makes them a great breakout. I think your game has the makings of one of the best (my favorites include the Ricochet franchise, Arcon Toys, Breakin, Incrediball - The Seven Sapphires, Ploing 2, Little Gods, Rival Ball Tournament, all of which were made around the same time as your original game and all have something special about them. There are others, but I've forgotten the names of them offhand). The only issue I have with Renaissance is the ship speed. It always feels really sluggish. I also think the initial ball speed is very slow. Would it be possible to include the ability to select different start speeds for both the ball and bat/ship at the beginning of the game via the options? I'd also like to see the ability to select different shaped ships/bats and balls. This would give the ball movement a more random bounce from either the ship/bat and when it hits the various objects/brick in the game. Adding different types of missiles such as guided missiles, lock on missiles etc, exploding balls, mines sweepers and satellite balls that revolve around the main ball would also be nice to see in the shop.
Regards Stephen (my Steam name is Whiterabbit-uk)