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Preventing image rotation when sprite is attached to a bone

A topic by Hexioum created Oct 18, 2023 Views: 119 Replies: 1
Viewing posts 1 to 2

I want to make an animation by making a chain of bones with an orb sprite attached to it. The problem is that the image is an orb with lighting drawn from above, and I don't want it to rotate when moving the bones around (By using IK).
Is this possible?
For reference, there's this game called Gunstar Heroes with some enemies that are robots with arms made of orbs.

(+1)

Hey, unfortunately it's not currently possible but yes I got several feature request about choosing which property is herited from parent (position, scale, rotation, skew) so yes it will be implemented in a future update. Thank you for your request !