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PixelOver
Art to Pixel Art · By
Deakcor
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PixelOver community
Discussion
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52
Topics
52 topics
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Topic
Last post
question
Bone Transformation Inheritance
Is there a way to turn off - or partially turn off - the bone transformation from a parent? For instance, when making a...
started by
tiopalada
17 days ago
2
replies
43
views
tiopalada
16 days ago
question
Importing .glb model with armature makes it invisible
Hey, recently ive been using Pixelover to render 3d objects as 2d sprites. now for the first time im facing an issue whe...
started by
Teacan
39 days ago
2
replies
40
views
Deakcor
38 days ago
question
No sortcut for frame navigation ?
Hi, I'm an animator and I just bought the program as it seems very promising but one thing bothers me : it seems like th...
started by
Calamarik
59 days ago
2
replies
47
views
Calamarik
59 days ago
question
Set Camera position?
Hi I am trying to export a scene out of blender that has an orthographic camera already setup. I'd like to import the ca...
started by
cheesesH
61 days ago
32
views
No replies yet
question
Weird afterimage stacking on the background
This eventally happening after some time on project. Any change of object's position or adding a new one create the afte...
started by
4mothapostle4
82 days ago
3
replies
77
views
4mothapostle4
82 days ago
question
Import animation to existing model
Hi all Is there a way to import animation from an fbx file and apply to a model that has already been imported? What I w...
started by
JasonWeise
85 days ago
2
replies
55
views
JasonWeise
84 days ago
question
Voxel Import Scale Question
Hey all, Wondering if anyone has figured out what the scale should be when importing voxel assets to keep 1:1 pixel-to-v...
started by
kagles
Feb 17, 2024
2
replies
93
views
kagles
Feb 19, 2024
question
Mass setting fps and mass adding animation keys
I have a 3d model with a lot of animations. How can I add a "default" key for a track to every animation? Here's why I n...
started by
hjk321
Jan 08, 2024
2
replies
87
views
hjk321
Jan 09, 2024
question
Help, why does this happends. Timeline Issue.
Hi, I need to know how to make this work. I want to make edits of the pokemon sprites animations and when I loaded (just...
started by
lilmooonie
Dec 06, 2023
1
reply
118
views
Deakcor
Dec 06, 2023
question
Unselectable objects.
Is there a way to lock certain timelines/objects to make them unselectable, it would be super helpful to be able to do.
started by
lilmooonie
Nov 26, 2023
2
replies
88
views
lilmooonie
Nov 29, 2023
question
System Requirements? + CPU overload on MacOS (Monteray 12.6)
Hi there, I HATE saying this, but I bought this software ages ago and despite all efforts, I can't get the application t...
started by
Nicole Ham
Nov 18, 2023
4
replies
134
views
Deakcor
Nov 23, 2023
question
non pixel art?
Hello, is it possible to animate non-pixel art in Pixel over? I have some handpainted pngs that I would like to animate.
started by
kescoe
Nov 13, 2023
2
replies
152
views
Deakcor
Nov 14, 2023
question
32 bit?
Is there a 32 bit version of PixelOver, if there is please give me the link.
started by
vony01023
Nov 06, 2023
1
reply
85
views
Deakcor
Nov 07, 2023
Preventing image rotation when sprite is attached to a bone
I want to make an animation by making a chain of bones with an orb sprite attached to it. The problem is that the image...
started by
Hexioum
Oct 18, 2023
1
reply
76
views
Deakcor
Oct 19, 2023
question
How to export SpriteSheet horizontally instead of vertically?
All in the post title, unless I'm overlooking something, I'm not sure how to export it so my frames of animation go from...
started by
adroberts91
Sep 15, 2023
2
replies
146
views
Deakcor
Oct 05, 2023
question
FBX Bone scaling
Ive imported an animated rig/model but the joint scaling doesnt seem to work in PixelOver. Has anybody else encountered...
started by
mathiastakacs
Sep 11, 2023
3
replies
125
views
Deakcor
Sep 11, 2023
question
Don't wrap rotations
You can't interpolate rotations correctly if it wraps it when it goes over 360 or under 0(or whatever vaules it wrapos a...
started by
VikingDan
Aug 12, 2023
2
replies
120
views
VikingDan
Aug 13, 2023
How do I make chunky pixels like 64x64?
Thank you
started by
watercolor
Jun 07, 2023
3
replies
248
views
Deakcor
Jun 12, 2023
Only on Steam
Is this software only available through steam? Is there anywhere to purchase it outside of the steam network? This produ...
started by
Pixel Mush
Jun 13, 2023
3
replies
210
views
Pixel Mush
Jun 16, 2023
question
Is there a way to make lighting more natural?
As title. I appreciate that 3d models require directional lighting, but I wonder if there is a way to make it more unifo...
started by
Dark_Ansem
Jun 14, 2023
4
replies
177
views
Dark_Ansem
Jun 14, 2023