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I have been trying to figure out why not all of my shader layers are being exported to my aseprite file. Wanted to know...
started by Mushiri 3 days ago
1 reply
15 views
I want to find out why a 60 frame animation is slow when exported as a GIF. Is there any way to export it faster?
started by wjt0875 15 days ago
23 views
No replies yet
Copying images from Paint Tool Sai 2 and trying to paste them into pixelover causes a HARD crash, complete program closu...
started by Jinti 18 days ago
1 reply
30 views
i was testing the application and made a very simple 1 second animation. The export had 30 images, was wondering if ther...
started by pseudoLudophile 19 days ago
2 replies
32 views
Hi, I was wondering if there was anyway to "mirror" an animation. I'm creating an animated sprite and I want to do the b...
started by SkyflyerR 35 days ago
28 views
No replies yet
Hi! I'm new on PixelOver! I rotate a bone and add a key, then when I play the animation, there are no frames. It's all e...
started by catcrategames 48 days ago
2 replies
84 views
Hi there, I hope I am just simply missing something obvious as I am still new to this, But I have been trying to animate...
started by blargargy Sep 02, 2024
9 replies
257 views
For example, how do I freeze this bone to have its default length be 4m instead of the 1.233335m it got when I drew the...
started by willygrif Sep 07, 2024
71 views
No replies yet
Hi There, I was just wondering if there is an onion skining feature available for the animation timeline. I was using In...
started by kodeakuma Aug 09, 2024
2 replies
128 views
Hi! I just downloaded the prerelease version for Mac. When I try to open the program I get a message saying that "pixelo...
started by graemebishop Aug 18, 2024
3 replies
101 views
On the road map it states that the Ability to save and load animation. Is under dev. Does that mean we are not able to s...
started by kodeakuma Aug 09, 2024
1 reply
54 views
Is there a way to turn off - or partially turn off - the bone transformation from a parent? For instance, when making a...
started by tiopalada Jun 13, 2024
2 replies
104 views
Hey, recently ive been using Pixelover to render 3d objects as 2d sprites. now for the first time im facing an issue whe...
started by Teacan May 22, 2024
2 replies
95 views
Hi, I'm an animator and I just bought the program as it seems very promising but one thing bothers me : it seems like th...
started by Calamarik May 02, 2024
2 replies
93 views
Hi I am trying to export a scene out of blender that has an orthographic camera already setup. I'd like to import the ca...
started by cheesesH Apr 30, 2024
54 views
No replies yet
This eventally happening after some time on project. Any change of object's position or adding a new one create the afte...
started by 4mothapostle4 Apr 09, 2024
3 replies
136 views
Hi all Is there a way to import animation from an fbx file and apply to a model that has already been imported? What I w...
started by JasonWeise Apr 06, 2024
2 replies
107 views
Hey all, Wondering if anyone has figured out what the scale should be when importing voxel assets to keep 1:1 pixel-to-v...
started by kagles Feb 17, 2024
2 replies
135 views
I have a 3d model with a lot of animations. How can I add a "default" key for a track to every animation? Here's why I n...
started by hjk321 Jan 08, 2024
2 replies
121 views
Hi, I need to know how to make this work. I want to make edits of the pokemon sprites animations and when I loaded (just...
started by lilmooonie Dec 06, 2023
1 reply
161 views