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So, I want to replicate the same effect of the Sonic Advance 2 intro where the camera is seemingly going forward, and it...
started by June Santos 1 day ago
10 views
No replies yet
I've just got the program recently, and I've been trying to replicate the water effect shown in the Steam Page trailer a...
started by June Santos 2 days ago
2 replies
24 views
Hello, I am following along with the bird fakemon bones animation tutorial. I noticed that after I used the selection to...
started by purapixel 15 days ago
4 replies
40 views
I'm building an object out of shapes to function as a paper doll for my game. Ideally, I'd like to be able to create the...
started by arm413 16 days ago
53 views
No replies yet
Hi, I am using the latest PixelOver version on Steam I want to add trail to my sword attack animation. However, I follow...
started by Henry Le (忠孝) 34 days ago
2 replies
45 views
I bought it three years ago but I've just started to play with it yesterday to quickly build some placeholder animations...
started by Manukineko 49 days ago
2 replies
88 views
I have been trying to figure out why not all of my shader layers are being exported to my aseprite file. Wanted to know...
started by Mushiri 61 days ago
1 reply
74 views
I want to find out why a 60 frame animation is slow when exported as a GIF. Is there any way to export it faster?
started by wjt0875 73 days ago
61 views
No replies yet
Copying images from Paint Tool Sai 2 and trying to paste them into pixelover causes a HARD crash, complete program closu...
started by Jinti 76 days ago
1 reply
60 views
i was testing the application and made a very simple 1 second animation. The export had 30 images, was wondering if ther...
started by pseudoLudophile 76 days ago
2 replies
73 views
Hi, I was wondering if there was anyway to "mirror" an animation. I'm creating an animated sprite and I want to do the b...
started by SkyflyerR 93 days ago
49 views
No replies yet
Hi! I'm new on PixelOver! I rotate a bone and add a key, then when I play the animation, there are no frames. It's all e...
started by catcrategames Nov 04, 2024
2 replies
111 views
Hi there, I hope I am just simply missing something obvious as I am still new to this, But I have been trying to animate...
started by blargargy Sep 02, 2024
9 replies
293 views
For example, how do I freeze this bone to have its default length be 4m instead of the 1.233335m it got when I drew the...
started by willygrif Sep 07, 2024
84 views
No replies yet
Hi There, I was just wondering if there is an onion skining feature available for the animation timeline. I was using In...
started by kodeakuma Aug 09, 2024
2 replies
161 views
Hi! I just downloaded the prerelease version for Mac. When I try to open the program I get a message saying that "pixelo...
started by graemebishop Aug 18, 2024
3 replies
121 views
On the road map it states that the Ability to save and load animation. Is under dev. Does that mean we are not able to s...
started by kodeakuma Aug 09, 2024
1 reply
70 views
Is there a way to turn off - or partially turn off - the bone transformation from a parent? For instance, when making a...
started by tiopalada Jun 13, 2024
2 replies
114 views
Hey, recently ive been using Pixelover to render 3d objects as 2d sprites. now for the first time im facing an issue whe...
started by Teacan May 22, 2024
2 replies
108 views
Hi, I'm an animator and I just bought the program as it seems very promising but one thing bothers me : it seems like th...
started by Calamarik May 02, 2024
2 replies
103 views