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PixelOver
Art to Pixel Art · By
Deakcor
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Community
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PixelOver community
Discussion
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63
Topics
63 topics
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Topic
Last post
question
Exporting to Aesprite, some of the layers are missing
I have been trying to figure out why not all of my shader layers are being exported to my aseprite file. Wanted to know...
started by
Mushiri
3 days ago
1
reply
15
views
Deakcor
2 days ago
question
Why is my GIF slow when I exported a 60-frame animation as a GIF?
I want to find out why a 60 frame animation is slow when exported as a GIF. Is there any way to export it faster?
started by
wjt0875
15 days ago
23
views
No replies yet
question
Copy-pasting from SAI2 causes hard crash
Copying images from Paint Tool Sai 2 and trying to paste them into pixelover causes a HARD crash, complete program closu...
started by
Jinti
18 days ago
1
reply
30
views
Deakcor
17 days ago
question
Can i reduce the amount of frames exported / export just the keyframes?
i was testing the application and made a very simple 1 second animation. The export had 30 images, was wondering if ther...
started by
pseudoLudophile
19 days ago
2
replies
32
views
Deakcor
17 days ago
question
How to mirror an animation
Hi, I was wondering if there was anyway to "mirror" an animation. I'm creating an animated sprite and I want to do the b...
started by
SkyflyerR
35 days ago
28
views
No replies yet
question
How to properly add keys?
Hi! I'm new on PixelOver! I rotate a bone and add a key, then when I play the animation, there are no frames. It's all e...
started by
catcrategames
48 days ago
2
replies
84
views
catcrategames
43 days ago
question
Issue with rotating 3D models on animation timeline
Hi there, I hope I am just simply missing something obvious as I am still new to this, But I have been trying to animate...
started by
blargargy
Sep 02, 2024
9
replies
257
views
blargargy
70 days ago
question
How to freeze/flatten object properties?
For example, how do I freeze this bone to have its default length be 4m instead of the 1.233335m it got when I drew the...
started by
willygrif
Sep 07, 2024
71
views
No replies yet
question
Is there and onion skining feature for the animation timeline?
Hi There, I was just wondering if there is an onion skining feature available for the animation timeline. I was using In...
started by
kodeakuma
Aug 09, 2024
2
replies
128
views
kodeakuma
Aug 20, 2024
question
"reopen" loop
Hi! I just downloaded the prerelease version for Mac. When I try to open the program I get a message saying that "pixelo...
started by
graemebishop
Aug 18, 2024
3
replies
101
views
Deakcor
Aug 19, 2024
question
Question regarding "Ability to save and load animation".
On the road map it states that the Ability to save and load animation. Is under dev. Does that mean we are not able to s...
started by
kodeakuma
Aug 09, 2024
1
reply
54
views
Deakcor
Aug 09, 2024
question
Bone Transformation Inheritance
Is there a way to turn off - or partially turn off - the bone transformation from a parent? For instance, when making a...
started by
tiopalada
Jun 13, 2024
2
replies
104
views
tiopalada
Jun 14, 2024
question
Importing .glb model with armature makes it invisible
Hey, recently ive been using Pixelover to render 3d objects as 2d sprites. now for the first time im facing an issue whe...
started by
Teacan
May 22, 2024
2
replies
95
views
Deakcor
May 23, 2024
question
No sortcut for frame navigation ?
Hi, I'm an animator and I just bought the program as it seems very promising but one thing bothers me : it seems like th...
started by
Calamarik
May 02, 2024
2
replies
93
views
Calamarik
May 02, 2024
question
Set Camera position?
Hi I am trying to export a scene out of blender that has an orthographic camera already setup. I'd like to import the ca...
started by
cheesesH
Apr 30, 2024
54
views
No replies yet
question
Weird afterimage stacking on the background
This eventally happening after some time on project. Any change of object's position or adding a new one create the afte...
started by
4mothapostle4
Apr 09, 2024
3
replies
136
views
4mothapostle4
Apr 09, 2024
question
Import animation to existing model
Hi all Is there a way to import animation from an fbx file and apply to a model that has already been imported? What I w...
started by
JasonWeise
Apr 06, 2024
2
replies
107
views
JasonWeise
Apr 07, 2024
question
Voxel Import Scale Question
Hey all, Wondering if anyone has figured out what the scale should be when importing voxel assets to keep 1:1 pixel-to-v...
started by
kagles
Feb 17, 2024
2
replies
135
views
kagles
Feb 19, 2024
question
Mass setting fps and mass adding animation keys
I have a 3d model with a lot of animations. How can I add a "default" key for a track to every animation? Here's why I n...
started by
hjk321
Jan 08, 2024
2
replies
121
views
hjk321
Jan 09, 2024
question
Help, why does this happends. Timeline Issue.
Hi, I need to know how to make this work. I want to make edits of the pokemon sprites animations and when I loaded (just...
started by
lilmooonie
Dec 06, 2023
1
reply
161
views
Deakcor
Dec 06, 2023