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Too many files in zip error (entire game only 47mb)

A topic by 18 Aliens created Nov 06, 2023 Views: 413 Replies: 5
Viewing posts 1 to 3

I have recently been working heavily on my game but when I went to run it I get this message:

There was a problem loading your project
Too many files in zip (1518>1000)
Please try deleting the ZIP file and uploading another one

Now, that may seem like a lot of files, but most of these are very small 3d models. There are currently 259 models in the game and of those only 25 are larger than 10kb and only 78 are larger than 5kb. Also the way the game is compiled it puts assets  by themselves in folders which are by themselves in other folders, so the number of files is artificially inflated by this and there isnt much I can do about it. The entire game is currently only 47mb. Ive read around and this seems like a forced limit that can be lifted on request, and I dont think 47mb is gonna be a problem for running on browser. I am currently working on improving the game massively but the way im doing it wont really raise the file size, but it will raise the number of files within the game by quite a bit. 

Sooo ... what is your question? You obviously found the threads about that topic, so you already know that the limit is arbitrary and might be lifted on request. Opening a thread here is not the way to make such a request.

Can't your game engine compile asset archives? The way I remember those threads, the explanation was somewhat along the lines of deterrence of low quality exports of certain engines that give a crap about html5 games and would work heaps better as a downloadable game for the user.

I do not know very much about html5, but thousands of file system level files seem just very wrong for this technology. This is even garbage on a normal harddrive. I seen stuff with over 10k files after extraction. This is just not done, or should not be done. And there usually is no need at all for this type of shenanigans. As a development version to debug, ok, files away. But as a distribution version? What kind of tech illiterate made the decision in that engine to work on file system level to organize assets for deployment to the player?

You are probably correct. I should just contact support. Sorry, im not very familiar with how this works.  Feel free to lock or delete this. I guess.

If I knew how to delete topics I would delete this.

Moderator

There's a button for it under your OP, but why? Other people could benefit from seeing the question and answer.

(+1)

Aright if you think I should keep it up I will. 

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