I updated GameMaker todo and, when I ran it, got a strange error:
___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Create Event for object WaterRockAnimatedTile: Variable WaterRockAnimatedTile.buffer_network(100992, -2147483648) not set before reading it. at gml_Script___lnc_const_decl_f13 (line 33) - gml_const_add("buffer_network",buffer_network); ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script___lnc_const_decl_f13 (line 33) called from - gml_Script___lnc_const_decl (line 16) - __lnc_const_decl_f13(); called from - gml_Script_live_preinit_api (line 28) - __lnc_const_decl(); called from - gml_Script_live_preinit (line 111) - live_preinit_api();