Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Game Crashes During Counter Attacks During Active Battles

A topic by AzureWhitetail created Mar 03, 2024 Views: 183 Replies: 3
Viewing posts 1 to 3

The title pretty much speaks for itself.  In the MV version of the plug-in, Whenever a Battler Counters an opponent during Active battles, it would often times lead to either the game crashing, or it would soft-lock the game (Meaning it doesn't crash, but the game refuses to progress). The battles work fine on the "Turn" setting, but Countering breaks the game when battles are set to "Active".


On a side note, are Battlers supposed to use their Magic when Countering, or are they only supposed to use their regular attack? Because the former sometimes happens when given the opportunity to Counter.

Developer

Thanks for reporting this and any skill with 0 reserve turns is valid for use in counter action

Developer

Issue patched v1.5.2

(+1)

Thanks! Also, I like the idea of having a variety of ways to Counter. That's a really good feature to have.